- Mindustry
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- Build 144
Build 144
- Fixed "any" environment button not enabling
- Fixed a crash related to an experimental rule being enabled on certain servers
- Fixed lag caused by sorters updating minimap very quickly
- Fixed Serpulo generated bases sometimes having unlinked power nodes
- Fixed JSON planets/sectors/status effects not having a mod name prefix - this may break bundles
- Fixed invalid liquid consumption stats on plasma bores
- Doubled max schematic size
- Canvas blocks now show their image preview in the schematics dialog
- Newly created maps and schematics now use the provided name as a filename instead of random numbers (Limited to alphanumeric characters)
- Added camera rectangle to map view, right-click to move the camera
- Added building damage indicators to minimap
- Added logic pathfind instruction - supports arbitrary coordinates
- Added unit health multiplier rule
- Added map 'ends after wave' rule
- Added search bar for wave UI
- Added new Erekir gas and liquid sprites
- Added functionality to make overlays/floors place-able in mods (or servers with the revealedBlocks rule edited)
- Added piston regions to blocks that did not have them
- Added search bar to custom game menu
- Minor improvements to server list UI