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TheoTown News

Release 1.9.93

🌟Fix potential bridge frames related crash
🌟Fix potential crash when executing road decoration actions

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.91

🌟Hassan II mosque by AdmiralCarl
🌟Fix action place marker drawing
🌟Fix Android Files app access on game files was limited

Plugin related:
🌟Add support for car tails that feature 8 frames per variant
🌟Add "exit speed" attribute to road and road decorations
🌟Add fun condition "call" that can be used to query Lua script(s)
🌟Add experimental road and road decoration float array attribute "parcel speeds"

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.83

📜You can find the full changelog here: https://bit.ly/2WAIirB

  • Added tile based water animation
  • Added building attribute "draw water ground" to signal game to draw water under the building
  • Added support for custom water (see here)
  • Added "draw water ground" attribute for specifying what type of water to draw beneath a building
  • Added water height smoothing after placing water or land
  • Added tile based water sparkle
  • Added Tile.setGroundHeight, Builder.getZonePrice Lua functions
  • Added draft script load/unload event functions
  • Added script:exit event function
  • Added support for custom water border frames using the attribute "water border frames"
  • Added drafts picked by eye dropper to toolbar history
  • Added Tile.isCoast function
  • Added "add prices" support for road decorations
  • Added support for animations on fences, helicopters and planes
  • Added non-privileged plugin support for waste and body disposal buildings
  • Added lights for various buildings made by DESOLAN and Kulche
  • Added heightmap import functionality
  • Added more light definitions by DESOLAN
  • Added support to remove 2nd level ground by placing normal ground
  • Added font for tagalog language

  • Fixed diagonal one-way roads had to provide custom dirs array
  • Fixed an interesting script execution concurrency issue which could cause some strange crashing
  • Fixed coasts always drew default water under them
  • Fixed draw water ground attribute lead to slightly blue colored buildings
  • Fixed out of money preview in tools when using a mouse
  • Fixed inherited, native drafts were hidden in regions which didn't allow plugins
  • Fixed not enough money dialog did not show amount on premium versions while using German language
  • Fixed stage background sometimes did not show the current city
  • Fixed visual result of "draw water borders":false did not include coast
  • Fixed optional parameter of City.save() was ignored
  • Fixed background of removal price dialog showed performed removal
  • Fixed graphical glitches in list boxes with zebra pattern item backgrounds
  • Fixed draw building water ground did not work correctly for rotated cities
  • Fixed dialog animation was shown when switching between influences in tile info dialog
  • Fixed auto build plugin buildings were still built in cities with not allowed plugins
  • Fixed pollution color could color bleed into neighboring buildings
  • Fixed start screen background would change upon rebuilding the window
  • Fixed water near map edge drawing
  • Fixed some translation issues
  • Fixed missing railing issue for roads on slopes
  • Fixed some grass ground used old, rough coast graphics
  • Fixed aligned building tool did not build zones
  • Fixed experimental mode was required to build water on hills
  • Fixed doubled income didn't show length in feature selector
  • Fixed gifts and comments sidebar buttons were not hidden in hide ui mode
  • Fixed hidden upgrades would still add up to total building upgrades
  • Fixed click sound did not abort when leaving tile dialog via influence view
  • Fixed "disable plugin" action on plugin error stage did not work on PC
  • Fixed upgrade drafts could cause Lua crashes when a type was specified
  • Fixed automatic disasters still occurred in uber mode
  • Fixed legacy settings file was hidden by default
  • Fixed remove tool was broken when asking about removal price
  • Fixed buildings that did not support terrain were drawn with coast and water border at the same time beneath

  • Changed some Lua function permissions
  • Updated libraries
  • Adjusted terrain shading
  • Water related adjustments
  • Changed default behavior of water drawing for backwards compatibility with older plugins which rely on drawing water below them
  • Adjusted ogl2.1 missing error to make clear that there are GPUs that are not capable to run the game
  • Adjusted Lua Builder library to build zones automatically
  • Attempt to fix cyclic worker executor is null issue
  • Attempt to fix a silent game exit by throwing an exception when trying to save city from outside of main thread
  • Disabled script:event functions when neighboring city connections are applied (caused some issues since City libraries are missing at that point)
  • Adjust road decoration light switching
  • Attempt to fix strange lines near gradient frames
  • Merge sandbox and free mode into one, as they are functionally the same
  • Adjust max building size limit for all buildings to 16x16
  • Adjust button behaviour to let buttons loose selection on tap when said tap moves outside of the button
  • Move City.load and City.execute into TheoTown module
  • Ensure that car paths are validated in regard to road flags before re-using them
  • Updated translations



Release 1.9.83

🌟Open heightmap function in create city/region screen
🌟Add more lights by DESOLAN
🌟Add new folder option in file manager
🌟Add support to import multiple files at once in file manager
🌟Apply Android flag to show option to retain data upon uninstall
🌟Rename .settings.json into settings.json
🌟Fix disasters in uber mode

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.83

🌟Open heightmap function in create city/region screen
🌟Add more lights by DESOLAN
🌟Add new folder option in file manager
🌟Add support to import multiple files at once in file manager
🌟Apply Android flag to show option to retain data upon uninstall
🌟Rename .settings.json into settings.json
🌟Fix disasters in uber mode

📜You can find the full changelog here: https://bit.ly/2WAIirB