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2025 Dinkum Spring Sale



G'day, everyone!

You're invited to the Dinkum Spring Sale on Steam!
Dinkum Spring Sale will be held from Mar. 13, 5:00 PM to Mar. 20, 5:00 PM (UTC).

https://www.youtube.com/watch?v=NLVD6GPKbuM

■ Details
- Spring Sale Discount: 20% Off

■ Period
- Mar. 13 (Thu), 5:00 PM to Mar. 20 (Thu), 5:00 PM (UTC).

We hope this Spring Sale brings even more friends together in Dinkum!
For more updates and community fun, join us on the [Dinkum Discord].

Well then, we'll see you in Dinkum!

KRAFTON Q&A

To the dearest fans of Dinkum,

Since KRAFTON joined Dinkum's passionate journey, many of you have shared various thoughts and questions.
We truly appreciate your engagement, and we will try our utmost to listen to the voices of our community.

To help clarify some of the most frequently asked questions following the publisher change, we have compiled a list of explanations below.
We will continue to openly communicate with you and share updates whenever there is new information.

[h3]1. Is KRAFTON now developing Dinkum?[/h3]
  • No, Dinkum is still solely developed by James Bendon, while KRAFTON handles publishing activities.
  • KRAFTON has partnered with James through a publishing agreement to introduce Dinkum to more players worldwide and make it available on multiple platforms so that new players can discover and enjoy the game.
  • As part of this collaboration, KRAFTON now handles global operations, including marketing, promotional campaigns, localization, community management, and customer support. We will actively engage with players, gather feedback, and discuss potential improvements with James to enhance the game experience.
  • Furthermore, KRAFTON provides legal support to protect the Dinkum IP and administers service and business operations, ensuring that James can focus entirely on development.


[h3]2. Will Dinkum's direction change due to this collaboration?[/h3]
  • No, KRAFTON will not unilaterally change the direction of the game.
  • We will listen to community feedback and work closely with James to support the development of even more attractive content.


[h3]3. There was an announcement regarding data administration. Does this mean my personal data is being accessed or used by KRAFTON?[/h3]
  • Since KRAFTON has assumed the publishing role for Dinkum, we have published a notification to make sure that players recognize this change.
  • However, The way personal data is handled remains unchanged, and access to such data is strictly limited.
  • Furthermore, All data is securely managed with encryption and other protective measures to ensure user safety.
  • You can find more details in the official announcement.


[h3]4. Why do I need to agree to the EULA again to play Dinkum?[/h3]
  • Since KRAFTON has assumed the publishing role from James, the End User License Agreement (EULA) has to be reaccepted by players, following the publisher change on the Steam platform.
  • This is a standard procedure that all game publishers must adhere to and an essential requirement that the platform provider must follow to administer the game service.
  • The EULA update is an essential step to ensure stable service and protect player rights without impacting the ownership of the game or the individual's way of playing the game. Through these protection measures, players can safely enjoy Dinkum in the same environment as before without any disadvantages or restrictions.


[h3]5. Is Dinkum Together a completely separate game from the original Dinkum?[/h3]
  • Dinkum Together is a new title inspired by the original Dinkum, designed to offer a fresh and delightful experience on various platforms.
  • Since the game is still in its early stages of development, there isn't much detailed information to be shared yet. However, we will make sure to post regular updates through the Dinkum Together Discord channel, so please stay tuned for more news.


We sincerely apologize for the insufficient communication provided regarding the publisher change, as our focus was directed toward the language support update. Moving forward, we will strive to improve our way of interacting with the dearest fans of Dinkum by delivering more precise information. Thank you to everyone who shared their valuable feedback.

Once again, thank you for your continued support.

[NOTICE] Feb. 18 Bug Fix Patch

Hello, everyone!

Dear players, to provide you with a more stable gaming experience, we will be implementing a bug fix patch on Feb. 18 (Tues).

This patch is the first in a series of planned improvements based on the valuable feedback we have received from our community.
We are committed to continuously enhancing translation quality and will be making gradual improvements to ensure a better experience for all players.

As the first step, we will be applying the following updates:
We hope this update, shaped by your feedback, enhances your gameplay experience. Your suggestions and reports are always greatly appreciated, and we will continue to listen and implement improvements accordingly.

[h3]■ Patch Date: [/h3]
- Feb. 18, 05:00 UTC

[h3]■ Patch Details:[/h3]
1. Resolved an issue where the mine entrance and airship location were not displayed on the map when players traveled to the mines or Island Reef.
- When descending underground in the mines, the elevator location will now be correctly shown on the Mini-Map. (Applicable to Deep Mine, Undergrove, and Hot Hot Hot.)

2. Based on reports from the community, we have identified and improved the quality of multilingual translations in the game.
- Russian: Improved translations for Fletch's greetings, the Rumble On option, and animal-related terms in the journal.
- Spanish: Improved the grammatical accuracy of Fletch's dialogue regarding the Visitor Site Deed.
- French & German: Fixed an issue where certain grammatical texts were incorrectly displayed.
- French: Fixed item names for Alpha Bat, Boogie Board, and Bar.
- German: Fixed terms for Tele Pad.
- Portuguese: Fixed incorrect item names.

Thank you.

Regarding Mod-Related Issues After Language Support Update

Hello, everyone! It came to our attention that some players experienced incorrect game language settings or other malfunctioning features after the update for 14 languages support.

It has been identified that these issues are highly likely to be caused by applying mods.
To resolve issues caused by applied mods, please delete any installed mod files and restart the game.

If you are facing difficulties in removing specific mod files, it is recommended to delete the 'BepInEx' folder, which is the common installation path for mods.

Common Mod Installation Path:
  • Local Folder for Game Installations → Steam\steamapps\common\Dinkum\BepInEx

After deleting the 'BepInEx' folder, please restart Dinkum and check if the issue is resolved.
If the problem persists or you encounter any other issues, please do not hesitate to contact us anytime. Thank you.

※ Note: External mods are not officially compatible with Dinkum. Please kindly be aware that deleting the 'BepInEx' folder may remove all installed mod functionalities.

Regarding Incorrect Item Placement Issue for a Fish Pond

Hello, everyone! We will be implementing a fix for this issue where an incorrect item is placed when setting up a Fish Pond, as it may further affect saved files.

  • UTC: February 13, 11:40


  • Fixed an issue where the correct item is not placed when setting up a Fish Pond.
  • Fixed an issue where a Fish Pond was not retrieved when picking up an incorrectly placed item.


Thank you!