1. Warhammer 40,000: Inquisitor - Prophecy
  2. News
  3. Hotfix for Inquisitor - v2.9.4b | Nov 14

Hotfix for Inquisitor - v2.9.4b | Nov 14

Updates to W40K: Inquisitor have been released. The update will be applied automatically when your Steam client (in on-line mode) is restarted.

Patch v2.9.4b

[h2]General[/h2]

  • Numerous crash and stability fixes
  • Fixed a wrong model for the Tech-Adept's Psiloi Combustor
  • Fixed a weapon hide mechanism during cutscenes
  • Retinue Only items are now hidden in the Crafting menu for other classes except in the "All" tab
  • Tech-Adept construct modules now drop properly

[h2]Hierophant Class[/h2]

  • Fixed the lower volume of the Hierophant during missions
  • Fixed weapon-set switching issues with a controller
  • Fixed missing talk/listen animations
  • The Sacred Vault shop is no longer empty
  • Fixed the Short Burst animation for the Autopistol
  • Ethereal Form and Echoes of Purgatory will now stay active during cutscenes and inventory management
  • Moved the Seasonal popup textbox above the Retinue Portraits in Season of Escalation
  • Critical Hit Strength and Critical Hit Chance enchants can now roll on Retinue Weaponry
  • Fixed an issue where the Retinue Heavy Bolter's Full auto attack did not switch targets fast enough
  • Fixed an issue where any node was learnable as the first one on Retinue passive skill trees with a controller
  • Fixed an issue where Skill-slot related enchants could roll for off-hand weaponry
  • Fixed equipment-related Seasonal objectives not unlocking properly
  • Fixed an issue where Relic versions of Retinue Belt items rolled without Relic Enchants
  • Skulls event related items are now equippable
  • Swapped default armors between the Cardinal and Confessor subclasses