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Subverse DEV Diary #39

Hello Subverse fans!

Hey everyone my name is DC and I’m stoked to tell you that by the time you read this the closed beta for 1.0 will have begun, which means we’re in the final phases of polishing this crazy game!
After many months of hard work, as the Director of the game I can tell you the effort is paying off and Subverse is in much better shape than before. Let’s take a look at some of the big features and revamps coming in version 1.0

SMUT
Version 1.0 will feature 239 pandora scenes in total for your fapping enjoyment. We tried to give some love to neglected waifus (cough ‘Taron’ cough) to even it all out! On top of that we have over 40 minutes of additional smut in the form of the devotion quest movies! We’re really looking forward to seeing the reactions to all of these. And if that’s not enough there’s still over 45 minutes of audio tapes to listen to!



CINEMATICS
We have some absolute bangers cooked up by the cinematics lads to wrap up the main story coming your way, including the ending. We sent the whole payload your way and you don’t wanna miss the conclusion to the Captain’s arc!

PACING
Early game pacing was wonky so we shuffled some quests around and streamlined the tutorials to get you settled on the ship faster! We also merged some data tables to reduce the number of loading screens, (btw those are changing too) The ‘Tibold’ boss fight is also changed to be less grindy, along with a reduction in space combat waves and a snappier, more bursty grid combat philosophy. Check out last month’s diary if you want to learn more about that.



STORYTELLING
We overhauled our dialogue input system so you should notice a difference (especially in Act 1) with how the characters are posed and how dynamic the camera is now. The static style of setups have been revamped and there are more cinematic, over-the-shoulder shots and better angles. Samantha tried to be as creative with the system, to squeeze as much out of it as possible and I think you guys will enjoy the new experience!



REWARDS / GRINDS
The balance between grinding and rewards is delicate, and we’re trying to make sure exploring Prodigium feels fun and not a chore. Each time you discover a planet or anomaly we want to reward you with something cool, whether that be a collectible or a piece of behind-the-scenes content. We’ve got over 193 event planets to explore and over 150 new collectibles to find. Gone are the days of just grinding and leveling your waifus for minimal rewards. Oh and there’s also 7 new grid combat maps to play on, to keep things fresh on that front.



TARON’S SHOP
Taron will finally open up her shop in 1.0, selling a variety of interesting knick-knacks from both Prodigium and the far reaches of the Milky MemeWay. Head on down to Engineering to check it out!

USER EXPERIENCE
Customizability as a big thing we’re aiming for in 1.0 and the ability to change hairstyles and unlock outfits as part of the devotion quests means there’s more ways than ever to tailor a waifu to your liking! Not to mention all the UI updates like a brand sizzling new Pandora selection screen.



Remember the game will increase in price after the Early Access period ends so if you want a sizeable discount now is the time to nab it! As closed beta progresses and we lock in on a final build we will communicate the Q4 release date to you guys so keep your eyes peeled… we’re so very close now!
I will also try and put all this into video format as part of the release date announcement so that we get some online hype you guys can share around.

Thanks for reading and take care!

DC
Creative Director

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Development notes from Tibor:
  • The cloud save that has long been requested by many users. Is now implemented and part of the testing phase.
  • Steam achievements are now implemented.
  • Plenty of UI improvements.
  • Build process modifications to optimize the patch, content download process.
  • Development effort to make the application size smaller. This will make the app size 20 GB smaller.


Thank you for your continued support!