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Night is Coming News

Game Demo and Steam Next Fest!

Greetings, Settlers!

We're excited to announce that our recently released demo is featured in Steam Next Fest! If you haven't played it yet, now is a great time to check the game out before the official launch! We would also love to hear your feedback, as it will definitely help us make Night is Coming even better going forward.

Additionally, we invite you to watch the latest trailer, made specifically for Next Fest!

[previewyoutube][/previewyoutube]

Lead your own settlement in a harsh world inspired by Slavic mythology: develop your village, take care of its inhabitants, and prepare for the imminent arrival of the forces of Darkness! Will you make it in time before the sun goes down?

The demo has a lot to offer:
  • two difficulty modes (easy and standard);
  • one biome with procedural generation;
  • seasons changing between spring and summer;
  • day and night cycle;
  • various weather conditions;
  • numerous random events;
  • side quests from settlers;
  • combat and magic systems;
  • settlement construction and defense;
  • regular enemies and mini-bosses with their own lairs;
  • population management system;
  • tech tree with development points and village upgrades.

Of course, this is only a portion of what awaits you in the game's full version!

Play the demo during the fest and let us know what you think! And if the game piques your interest, we'd be glad to see you add it to your wishlist and subscribe to our socials so as not to miss further news and the eventual release.

https://store.steampowered.com/app/1011590

We'll be waiting for your feedback on our social media and in Steam discussions, so make sure to share your thoughts!

Join our community to stay up-to-date with all the latest news and discussions:

🌘 Discord
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Demo Update

Settlers!

First of all, we would like to sincerely thank everyone who took the time to share their feedback on the game's progress. Please keep your thoughts, suggestions, and recommendations coming via the dedicated form or our official social media! We make sure to read every player message we receive. Thank you all for your ideas, support, and constructive criticism—it truly means a lot!

Right now, we continuously work to make the gameplay even more engaging, comfortable, and balanced. Today, we have released a small but significant update to the demo version, featuring several changes aimed at improving your gaming experience:
  • A new button has been added to the gathering menu that allows you to increase the priority of resource gathering sites (so that settlers gather the resources you need first);
  • Courtyard: Double-clicking the building now opens a window that allows settlers to rest, helping them to quickly regain their spirits. A new tooltip has also been added regarding the status panel;
  • The Tent's size has been slightly reduced so that it remains visually consistent when rotated;
  • New SFX have been added for the following skills: Ice Explosion, Oak Bark, Ice Comet;
  • The level 3 Tower now sports an updated construction animation;
  • Walls and Towers can now be simultaneously built by a maximum of 2 Workers;
  • Wall models have been updated, and directional indicators removed—there will now be no visual distinction between their front and back sides, simplifying planning and construction;
  • Bonfires' damage against Nightmares has been increased to 20% max HP per second, and their AoE was boosted to 10 meters (5 hexes);
  • Outdated Wounded Wanderer interactions were removed;
  • Wounded Wanderers can now be healed with any food;
  • The Warehouse interface received a toggle to switch between displaying all possible resources and only those currently stored in it (look for the eye icon);
  • An issue with the missing fairground music has been fixed;
  • The missing field Workbench sounds were restored;
  • Various implemented tooltip and notification changes include:
    - Improved Nightmare interaction tooltip;
    - Enhanced notification on the need to select seeds for planting;
    - Improved army limit tooltip;
    - Updated Darkness Shard tooltip;
    - Refined Scorching Beam skill description;
    - New pop-up repairs tip;
    - New right-click/left-click resource selection tooltip;
    - New bonfire mechanics hints;
    - New settler work modes tooltips.
  • Numerous other text improvements in tooltips, notifications, and skill descriptions;
  • Various bug fixes and localization adjustments;
  • New "Streamer Mode" option in the settings for content creators that disables 4 specific music tracks that may cause copyright issues on certain video hosting platforms.

We continue working on the game and, as always, appreciate your feedback. Leave a comment, share impressions, and suggest your ideas on how to improve Night is Coming—together, we will make the game even better!

Join our community to stay up-to-date with all the latest news and discussions:

🌘 Discord
🌕 X/Twitter
🌒 YouTube

Demo is Now Available!

Greetings, Settlers!

We’re excited to announce that [color]our game’s demo has been released[/color] on Steam! Lead your own settlement in a harsh world inspired by Slavic mythology: develop your village, take care of its inhabitants, and prepare for the imminent arrival of the forces of Darkness! Will you make it in time before the sun goes down?

The demo has a lot to offer:
  • one biome with procedural generation;
  • seasons changing between spring and summer;
  • day and night cycle;
  • various weather conditions;
  • numerous random events;
  • combat and magic systems;
  • settlement construction and defense;
  • regular enemies and mini-bosses with their own lairs;
  • settler management system;
  • tech tree with development points and village upgrades.

Many new features have been implemented since the previous playtest:
  • We've heard your comments regarding the game's difficulty and have added [color]a new, easier difficulty mode[/color], allowing for comfortable exploration without much stress.
  • [color]A side quests system has been introduced[/color], expanding exploration opportunities and offering additional tasks beyond the main storyline.
  • [color]Resource gathering has been sped up[/color] — berries, straw, stone, and coal will now be collected at a faster pace.
  • [color]Production management has been improved[/color] with the new "Cancel Infinite Production" and "Produce Until" buttons featured on the recipe card.
  • [color]Prayer cooldowns have been reduced[/color] to 8 in-game hours, allowing you to use them much more frequently.
  • [color]Character portraits have been included[/color], giving face to your settlers and warriors.
  • [color]Spell visual and audio effects have been reworked[/color]: the Fire Tornado, Ice Meteor, Earthquake, Healing Light, and other abilities now look and sound better than ever.
  • [color]Sound effects when hitting enemies have been enhanced[/color], with variations depending on opponent type.
  • [color]Additional sliders have appeared in the sound settings[/color], including separate volume level for the settlers' voices.
  • [color]Separate seed-sowing animations[/color] for male and female characters have been introduced, along with new corresponding sounds.
  • [color]The option to specify a monitor for the game to use has been added[/color] (Note that it will run in standard screen resolution by default).
  • [color]The auto-pause at the start of battle feature is here![/color] You can now enable it in the settings to automatically halt the flow of in-game time when encountering foes.
  • Plus, many other minor fixes and improvements for a better overall experience!

Remember that this is just a portion of what awaits you in the full version of the game!



Play the demo and let us know what you think about the game! We would also be grateful if you could leave a review in the feedback form , which can be accessed from within the game itself. This would greatly help us make the final version even better and more engaging!

If you enjoyed the game, please add Night is Coming to your wishlist and subscribe to stay up-to-date with future news and be notified of the game's eventual release!

https://store.steampowered.com/app/1011590

Night is Coming is a strategy game with survival elements, set in a fantasy realm inspired by Slavic mythology. Build your settlement, nurture and protect its people, then prepare for the impending arrival of Darkness. Will you become the spark of hope in this dire world, or let it be consumed by evil?

We await your feedback on our social media and Steam discussions, so please share your thoughts and impressions!

Join our community to stay up-to-date with all the latest news and discussions:

🌘 Discord
🌕 X/Twitter
🌒 YouTube

Playtest Is Over!

Our recent playtest is over! Access to Night is Coming has been closed. Thanks to everyone who participated and protected their settlement during the Blood Moon.

We hope you enjoyed the experience! ːhappystar2022ː

Playtest Ending Soon!

The Night is Coming playtest is currently underway. Have you given it a try yet? Did you manage to survive until the end?

🗓️ We plan to finish the playtest on Monday, February 3. Hurry up — you still have a few days to play before the access to the test version of the game will be closed!



And if you have not done so already, please share your impressions. This will help us make the game even better and more engaging going forward! Simply fill out the short and convenient feedback form, write a comment under our posts, start a thread on Steam Discussions, or describe your experience on our official Discord server.

Join our community to stay up-to-date with all the latest news and discussions:

🌘 Discord
🌕 X/Twitter
🌒 YouTube