1. Cell to Singularity - Evolution Never Ends
  2. News

Cell to Singularity - Evolution Never Ends News

Upcoming Live Event: Welcome Explorations!

Hello Universe Architects,

Cell To Singularity's first ever Exploration is underway! Semblance will soon require your help to venture forth and learn more about the James Webb Space Telescope.

In the meantime, pay close attention to the new event timer. When it ticks down to 0, it's time to grab your gear and embark on a new Cells adventure!

This event will start Saturday 26th at 1:00 PM and run for 4 days.



See you on the other side. Happy exploring!

Stay cellular,
~Lunch

Beta Patch 11.10: Welcome to the James Webb Telescope Exploration!

Hello Cells Beta Testers,

The simulation is ready for an important test. Join us for the beginnings of our first Exploration Event... Unfold the Universe: Explore James Webb Telescope!

Learn about the James Webb Space Telescope while you build a brand new tree- dedicated to the most power full telescope in our known universe!

+ Collect a new currency called Honeycomb Mirrors, grow an economy with 6 generators, and unlock over 40 informational limited-time nodes!
+ What went into the development and construction of the James Webb Telescope? Follow the story of the launch and its final destination at the Lagrange point!



Time is of the essence! In this new Exploration Event, your goal will be to unlock the JWST Artifact. How do you get it? By successfully completing this micro simulation before time runs out!

Along the way, you will be able to rank up the special JWST Exploration Badge from Bronze to Silver to Gold. The higher the level of your badge, the better the boost it will provide for your entire simulation! Oh, and don't forget about your chance to earn Darwinium for the Exploration missions you complete.



[h2]How do I join beta testing?[/h2]

[h3]1.) Right click on the Cell To Singularity title, and select Properties.[/h3]



[h3]2.) Select the Betas tab, and choose the Public Beta option.[/h3]



[h2]What do we need from our Cells Beta Testers?[/h2]

So far, we are planning to launch this Exploration Event to the public late next week. This beta test is a necessary step to finalize details, fix bugs, and to help the Exploration move forward.

We really appreciate your help during this exciting Cells chapter! Let us know if you have any thoughts or feedback, and please leave your comments and suggestions on this Steam post or in our Discord beta channel.

If you aren't already a part of our Discord community, click on this link to join:
https://discord.gg/BnSqDSV

Thank you for testing. We hope you enjoy it!

Stay cellular,
~Lunch

Patch 10.90: Tuning Strategy, World Switcher Button + New Player Cube Bundles!

Hello Universe Architects,

As you may already know, the simulation has received a major tuning update! To help these new mechanics perform their best, we're providing a followup support patch, as well as a quick overview of the recent Beyond tuneup.

Here's what to look out for:

Beautified Simulation Switcher

We heard your artistic input about the new Simulation Switcher! This button has since received a bit of a makeover, omitting the individual ranks at first glance.



Darwinium Bundles for New Players

We've resolved some issues that players were experiencing with the Darwinium bundle offers. Now new players can see special Darwinium bundles available for their first three days after downloading the game!



We also want to address any confusion or concerns regarding the recent re-tune. This is the first tuning update since 10.38 (December 2021). Based on data from that version, our primary goals with this update were:

- Spread out the time it takes to complete missions more evenly across each rank.
- Spread out the celestial body cost and production to make each one feel more unique and powerful, especially later in the universe ranks.

To achieve these goals we cranked up the difficulty of earlier missions in each universe rank (starting with Rank 5) and eased off the difficulty of the later missions. We also completely re-balanced all of the celestial bodies from Uranus out. This should help even out the pacing of all of the missions and make unlocking a new celestial body feel more substantial.

It is worth noting though that if you were attempting to reach a goal like getting Alpha Centauri to rank 8, that would be significantly harder now. This was admittedly an oversight - the tuning was focused on making the mission progression better but did not account for personal goals and achievements. We’ll be looking into how to address that, perhaps by adjusting the requirements for the upper-level achievements.

We hope we were able to further clarify the purpose for these drastic gameplay updates. If you have additional input or questions about this patch or the previous one, please leave a comment below!

Thank you, Universe Architects! We look forward to hearing your feedback.

Stay cellular,
~Lunch

Patch 10.75: Closer Camera Zoom, Earth Lighting Feature + Gameplay Enhancements

Hello Universe Architects,

The simulation has been updated! We're coming at you with a new and improved patch for the Beyond.

"I Can See My House From Here!"

Prepare for landing! Zoom in on Celestial Bodies using improved camera mechanics, and get almost as close to a planet's surface as an astronaut returning home.



Let There Be Light

Come to the dark side... and see all the pretty lights! We've updated Earth's texture to give it the nightlife ambiance it truly deserves.



Boost Me Up!

Move over, Mesozoic Valley. After achieving Rank 1, each rank up in the Beyond now gives a 25% boost to the Main Simulation!



Major Beyond Gameplay Tune-Up

Some features felt like they were missing in the Beyond's gameplay. With the help of our game designer, we were able to make the Beyond even more fun and enjoyable to play.



- Fleshed out information and format of star descriptions (pictured above).
- Readjusted generator prices and incomes.
- Mission requirements have been adjusted.
- Galactic Nursery now has more relevant Enhancement Card payout.
- Astronomy Missions now have a tutorial after unlocking the Moon on Rank 2!

These re-tunes were designed to make the Beyond more balanced for all of our players. We'd love to hear your feedback about them, and we hope you enjoy!

[h3]Additional Features:[/h3]
- An unlocked 'Terraform Mars' achievement affects Mars' appearance in the Beyond Garden!
- Updated 'Simulation Switcher' button- now featuring your current rank for each simulation!
- Tap & Hold to buy generators works now in the main simulation.
- Newer players can check out what the Sales Offers button has in store!
- UI icons in the Beyond Garden have been tweaked.
- Astronomy Mission UI has been streamlined.
- Text in some languages have been updated.
- The em dash has been added to the English language.
- All Beyond achievements should now unlock properly.
- Orbit lines in the Beyond Garden have been optimized.
- Celestial Bodies no longer jitter up close.
- FIX: Certain late-game Beyond achievements couldn't be unlocked.

Thank you for your patience as we continue optimization for the Beyond.

Our team also has some exciting upcoming content to share with all Architects- the James Webb Space Telescope Live Event! Stay tuned as we continue developing its final touches. We can't wait for liftoff!

Stay cellular,
~Lunch

Beta Patch 10_64: Testing The First Cell To Singularity Live Event!

Hello Beta Testers,

An important update for the simulation is approaching! It's been a while since our last update, and our team has been building up something truly unique to the Cells universe.

We need your help experimenting with these features so we can ensure the highest quality content possible before official release.

[h3]Features:[/h3]
- Join in on the James Webb Space Telescope Live Event! Unlock new nodes on a limited-time tree, engage with an unfolding 3D model, and potentially earn a special badge.
- Zoom in closer on Celestial Bodies with improved camera tools.
- Check out more realistic lighting textures on Earth in the Beyond Garden.
- Follow along with an Astronomy Mission tutorial on Rank 2 of the Beyond!
- The Beyond rank progression now increases your Main Simulation production!
- Beyond balance and progression tweaks have been implemented.
- The Alpha Centauri Gold Achievement wasn't unlocking. We fixed this bug!
- Certain graphic shaders have been fixed.
- Translation fixes and improvements.
- Several bug fixes.

As we tighten the final screws of this next patch, we hope you find a couple new features that add to your simulated experience!

Let us know which new mechanics are your favorite, which you think need improvement, or if you have any additional ideas. We always look forward to your feedback!

Stay cellular,
~Lunch

[h3]HOW TO JOIN BETA[/h3]
If you are interested in joining the public beta you will need to switch to the beta branch in the steam properties for this game.