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Drakkar Crew News

Winter Sale!

Hurry up to buy our games at the best prices in the outgoing year!


[h3]85% discount on Craft The World!
Up to 60% off DLC![/h3]

http://store.steampowered.com/app/248390/Craft_The_World

[h3]65% discount on Drakkar Crew![/h3]

http://store.steampowered.com/app/879050/Drakkar_Crew

Update 1.2.1

[h3]Update 1.2.1
[/h3]

  • The hero no longer automatically steps up when attacking stationary targets.
  • The wolf location template has been finalized, with improved locations featuring a battering ram and sea serpent cave.
  • Fixed: In camps, bosses no longer want to attack if a player skips a cut scene at a certain point in time.
  • Some cases of squad blocking have been fixed in combat locations.
  • A bug with the automatic addition of several types of drinks when choosing a team to disembark has been fixed.
  • A bug where the strength of a ship is calculated incorrectly in case of damage has been fixed, and a werewolf will now eat his wounded fighters instead of picking them up.
  • The animation of archers has been improved, as have shots from different directions.
  • The bug where a warrior could not issue spears immediately after leveling a corresponding skill has been fixed; some interface elements such as hints and labels have been improved; and the output of a ship's name has been added.

Update 1.2.0

[h3]Attention! Due to significant changes in the game, old saves will become unavailable to continue in the new version. If you want to continue the old game, please select the previous version in the settings (Beta versions tab).[/h3]

[h3]
  • The balance of weapons and armor has been completely reworked, about 200 new items with descriptions have been added.
  • Each item has a tier that limits the use of high-level items when the hero and other characters are not sufficiently pumped.
  • Fully collected armor sets provide additional bonuses.
  • The balance of opponents in all locations, the range of merchants and the loot received have been accordingly reworked.
  • Added 3 types of damage: bleeding, poison and fire.
  • Added new negative effects for different types of damage, reworked the mechanics of the old ones.
  • Skald skills in the "Teamwork" branch have been strengthened.
  • Some locations have been improved in parts of geometry, textures, and content.
  • New hints and tips on the game have been added to the codex and loading screens.
  • The interface has been improved: the filter by warrior class is saved during the entire trading session in the weapon and armor shops. Warning has been added when buying an armor or weapon item if it cannot be used by fighters.
  • Fixed noticed errors in texts and interface elements including the Steam Deck console.
  • Fixed skeleton animations after losing a shield.
  • AI settings: Fixed the behavior of the Jol archer. Now he is more careful. Fixed the behavior of the Raider Foreman. Now he does not freeze after hitting with a shield.
  • Many other small fixes.
[/h3]

Play Drakkar Crew for free

Not sure if you'll like the game? Do you want to test it on your PC? Do you want to play first and then decide whether to buy or not?

We have made a free demo version of the game so that you can answer these questions for yourself!

Update 1.1.0

[h3]
  • Added the ability to customize the main characters at the start of a new game: face, skin color and tattoos, shape and color of the hair.
  • Added new location options for packs of werewolves and undead.
  • Localization into new languages has been added: Deutsch, Español, Français, 简体中文, 繁體中中, 日中文, 日本, Polski, 한국어, Italiano, Portugues, Svenska, Dansk, Suomen, Norsk. Localization work is still ongoing.
  • Added new fighters for recruitment - women archers.
  • Fixed errors in texts and interface elements.
  • A number of locations have been improved in terms of visual representation and geometry: a training location, the Jormund cave, Gang of Sea snakes, Camp in the forest, the Fortress of the Ice Crown, the Ruins of Bjornenburg.
  • All existing mobs have been added to the bestiary.
  • Fixed the behavior of units in the Icecrown Fortress location when pushing a battering ram, fixed places where units could fall through the stage.
  • In some locations, the blocking of team units at the beginning of the battle has been fixed.
  • Rebalance of Tavern champions as their level increases.
  • Adjust the volume of some sounds.
  • Other minor fixes.


Special thanks to player “Cynep MACTEP” who sent comments about the bugs found![/h3]