Major Update Review EA Release to January 2025
Exfil released on December 11th 2024.
The team of 4 immediately got to work on suggestions posted to our discord.

These changes are a direct result of playing with community, following the suggestions page, and reacting fast to requests.
December 14th:
January 6th:
January 14th:
NPC Factions have been started and exist in the Sandbox Range map for early testing. We continue to iterate each week with the plan to support PvP and PvE NPCs.

[h2]Initial Plans:[/h2]
NPC Events during PVP missions
Controlled by match settings
The team of 4 immediately got to work on suggestions posted to our discord.
Major Additions:
- Seek & Destroy Game Mode
Interactive GPS update
Fireteam and Clan Tag callsign selection
New Pistols and Grenade Launcher
AFK Kick
Vote Kick
Other Improvements

Game Additions Timeline
These changes are a direct result of playing with community, following the suggestions page, and reacting fast to requests.
December 14th:
- Auto Kick: Our players had frustration with AFK team mates, players now get prompted if inactive and are kicked shortly after without response
- Vote Kick: Admins can configure a vote kick system, allowing players to request a kick with reason, and requires a percentage of players to approve the kick
- Clan Tags: Players can now set a clan tag such as [EXFL] Irontaxi, which helps players and admins identify each other when organizing teams
- Auto Start Game: If no admins are present, the game will start a timer at the top of the lobby, counting down to match start, as long as there is more than 1 player present
- Main Menu Overhaul: The main menu received a visual overhaul, improving readability, usability and including some news items for quick reference and links to other sites
- Lobby layout update: Players were unaware of the timer which is now top and center of the page for awareness
- Lobby Player count: Player count is now identified in the lobby in the header buttons Players[Num]. Previously you had to manually count the number of players in the list
- Graphics Water Ripples: When raining the water now reacts more realistically
- Server Options: Ping Attach to player is now an option, some players found it overpowered that a ping would attach to moving players, that can be disabled now, and the ping feature can be entirely disabled
- Check Mags: Hold R to check magazine capacity, plays an animation and shows UI of magazines at the bottom of the screen
- Default Spectate Mode to free cam: Players were frustrated at being stuck in player POV after death, the default spectate mode now allows players to enter free cam after death, this can be controlled in the match settings
- Balancing: Armor now ricochets bullets and has less damage reduction at point blank ranges
- Balancing: Pistol switch speed increased, it was considered too slow by players
- Spectator: Spectators can now hear the mission voice lines, helping them keep track of the state of the round whilst free-camming and watching the battle commence

- New Mode Seek & Destroy: Attackers must destroy one or several targets with C4, whilst defenders must eliminate the enemy team, various match settings for experimentation
- Attachments: Ironsights added for XM7 weapon
- Mission VO audio slider: Players can now control the volume of the mission voice lines
- New Pistol: HK USP, with .45 ACP damage rounds
- New Pistol: HK 45c, with .45 ACP damage rounds
- New Pistol: Glock 22, with .40 S&W damage rounds
- New Pistol: Beretta, with 9mm damage rounds
- New Utility: MK13 Grenade Launcher and Deployable Ammo Bag for MK13
- Tracers: Improved tracer visual effects
- Mission VO: Shortened the 'mission is timed' voice over to be shorter and less intrusive during start of round
- Balancing Claymore: Now includes a 5m radial blast instead of only forward facing damage
- S&D Mode: C4 now requires deployment duration, previously it was instant placement which was considered too easy to run and plant
- S&D Mode: When attackers enter range of an objective, they receive a UI prompt on how to equip and place the C4
- New Mission Layers: Seek and Destroy added to Port Lobos and Camp Osprey
- Interaction: Interactions now show reasons for denied interaction (such as ammo full, helicopter for different team) and includes a scroll list when multiple interactions are possible
- Steam Cloud Saves
- Bindings: Drone throttle (raise and lower) can now be bound to mouse

- Range Sandbox: Several fixes from EA Range integration, now allows players to swap items, grenades and optics correctly
- Simulation: Ice can now occur on certain maps, allowing traversal across lakes and still rivers changing map dynamics
- Full Screen GPS: GPS can now be entered in full screen (compared to 1 hand only) allowing zoom and pan control of the map
- Drone: GPS now shows a marker on friendly drones, which were previously invisible to GPS
- GPS Grid: GPS now shows gridlines and numbers which help identify what the location numbers relate to and help with callouts to team
- New Mission Layers: Renegade map now include Rogue Mission and Seek and Destroy Mission
- Fireteams: Players can now select from 8 fireteams and 32 positions per fireteam in the lobby, and team roster is organized by fireteam/position, allowing organized teams better communication hierarchy, planning and strategy
- GPS Style: 2 Hand GPS mode has several pages and Markers have been updated to Unclassified NATO Military Symbology (with some creative freedoms)
- GPS Marker Placement: Players can now place markers in 2 hand GPS mode
- GPS Objective List: Players can now access objective list in 2 hand GPS mode
- GPS Callsigns: Callsigns are visible on player on GPS and their placed markers, allowing you to identify team mates on the map (previously just a colored dot)
- GPS Team roster: Shows your team list with their callsigns, allowing you to cross reference GPS marker callsigns, and to mute player markers if a player is abusing the system
- GPS Team chat: Allows players to chat to their team in during the match
- GPS Icon Legend: Allows players to examine the new NATO symbology and associated meaning
- Ballistics Debugging: Players can toggle ballistics debugging in the Range Map
- New Map Layers: Seek and Destroy now present on all 6 maps across all Points of Interest
Whats Next?
NPC Factions have been started and exist in the Sandbox Range map for early testing. We continue to iterate each week with the plan to support PvP and PvE NPCs.

[h2]Initial Plans:[/h2]
NPC Events during PVP missions
Controlled by match settings
- Local Forces Patrols: Patrolling and guarding at the start of a round
- Local Forces Response: NPCs will engage with players in the mid to late game, ingress from map borders or via helicopter drop - in particular to push players to action, similar to the existing mortar mechanics
- All Missions: All existing missions can be played versus an NPC local forces faction, or a shadowy clandestine faction, known only as ....the Vipers! More to come!
- Territory Control: Clearing an NPC presence, and holding an AO versus NPC assault
- Scenario Editor: Allows players to setup their own round configuration for mission start, objective, and NPC elements