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Tennis Elbow 4 News

SubBuild 2023.9.11

[h2]New Features :[/h2]
- Modding : can launch the game without any Mod applied with the command line "-ModsIni #None#"
- Profile : can force a profile to load with the command line "-ForceProfile " (eg: "-ForceProfile Default")

[h2]Bug Fixes :[/h2]
- Stats : the winner count was wrong when watching a match replay from an online match

Version 0.89 - Build 117 ; SubBuild 2023.9.6

Here's another regular update. The most noticeable addition is the possibility to play TEM2 within TE4 if you have bought both games.

There are also several tuning & fixes done from user reports.

I hope you'll enjoy it. :-)

And here's the complete changelog.

[h2]New Features :[/h2]
- World Tour : if you have bought TEM2, you can now play it inside TE4 and become a tennis coach
- Localization : Czech translation by MichalR70 and Korean translation by Land of the sky, thanks to them ! ːsteamhappyː
- Commentary : about 200 new commentary lines about specific cases on the serve

[h2]Changes :[/h2]
- Strike : the volley drop shop is now a bit less efficient (ie: the opponent has a bit more time to reach it)
- Strike : the drop shot is now a bit more efficient
- Strike : the slice requires a tiny less preparation time to be hit efficiently
- Service : the strong and normal services on the 2nd serve have now significantly less precision (to simulate the stress)

[h2]Bug Fixes :[/h2]
- Acceleration style : the Heavy Hitter handicap wasn't applied
- Service : the services that should have been fast could actually end up being quite slow
- World Tour : fixed a few issues when setting up a doubles tournament, especially with more than 1 human players

[h2]Notes :[/h2]
- I didn't test too much how was working TEM2 inside TE4, so if you notice any issues, please let me know :fear:
- If you play with the Mod XKT, you'll have to disable it (by setting the Default profile) to be able to see the TEM2 icon in the Main menu and activate it


ManuTOO
=== Mana Games ===

Version 0.88 - Build 116 ; SubBuild 2023.7.28

Another regular update with a couple of new features and some fixes.

I hope you'll enjoy it ! :-)

[h2]New Features :[/h2]
- Strike : new acceleration style Momentum, that requires hitting strikes other than the acceleration to raise a bonus on the acceleration
- Audio : outdoor stadiums now have ambiance tracks (you can add your own by Modding the game ; check the "4) Ambiance Tracks" here https://www.managames.com/Forum/topic60-33725.php )

[h2]Changes :[/h2]
- Online : changed the Backhand Skills remapping for the Fair Mode to 20-70% instead of 15-65%
- Input : the ignored controllers are now hidden from the controller list (in Settings -> Controls)

[h2]Bug Fixes :[/h2]
- World Tour : way too many players were becoming potential #1 in the fictional years
- AI : the CPU in doubles was hitting a few balls (especially the ones landing near his feet)
- Animation : fixed a couple of dynamic animation glitches

Version 0.87 - Build 115 ; SubBuild 2023.6.30

Here's a mixed bag for an update, with little new things, changes & bug fixes touching many different aspects of the game. I hope you'll enjoy it ! :-)

[h2]New Features :[/h2]
- Match Recordings : now the game will automatically delete all recording older than 2 Builds (if you don't want to delete anything, read the notes below) ; you can also manually delete any recording
- Modding : you can now very easily any player photo ; HowTo => https://www.managames.com/Forum/topic60-34846.php
- Modding : press the left or right Control key to prevent the game to load any Mod ; you need to do that on the very 1st instant the game window is visible (this will still show the Modded screen, if any) ; this allows to easily uninstall a bugged Mod, if required

[h2]Changes :[/h2]
- Animation : now the dynamic animation moves a bit less the racket forward/backward to less disrupt the global swing speed
- Controls : added a number after the controller names when there are 2 identical controllers connected to your PC (or more), so it's easier to select them
- Acceleration Trait : Heavy Hitter move penalty slightly lowered (it's still a tiny bit above its value of 2 builds ago)
- Strike : raised a bit the topspin of the Short Acceleration when the ball is hit with the sweet spot, and raised a bit its overall precision

[h2]Bug Fixes :[/h2]
- Animation : having a longer strike animation could bring a very tiny advantage to the run acceleration
- Animation : fixed a couple of bugs where the dynamic strike animation was getting all weird
- Modding : some modded service animations last too long after the ball hit, which prevented the player to run ; now, the player will start his run even if the service animation isn't finished
- Modding : the line judge & the char umpire modded textures could get wrong when alternating between different modded stadiums
- Modding : fixed the creation of new materials
- AI : the CPU doubles partner could try to play ball that his human partner could reach

[h2]Notes :[/h2]
- Old Recorded Matches : if for some reason you want to keep all your old recorded matches, then before launching the game with this new update, add this line to your Tennis.ini, under [Record] : (HowTo => https://www.managames.com/Forum/topic19-32161.php )
AutoDelOldBuild = 0


ManuTOO
=== Mana Games ===

Version 0.86 - Build 114 ; SubBuild 2023.6.9

Another regular update aimed at the gameplay : the doubles should now be more or less done ; there are also a bunch of little tuning & adjustments to the strikes & the AI for Singles & Doubles.

I hope you'll enjoy it, and your comments are welcome as usual..! :-)

[h2]Changes :[/h2]
- Acceleration : Heavy Hitter move penalty slightly raised
- Strike : significantly lowered the precision when hitting an incoming heavily sliced ball
- Strike : the Short Acceleration Smash must now be slightly charged to get its full speed
- Strike : Slightly faster Short Accel
- Strike : Slightly faster Normal & Topspin strikes
- Strike : lowered the speed boost for the Smash from the Baseline when the Smash skill is very high (as the Smash, in this case, is already very powerful)
- AI : the CPU could attempt to do a drop shot when standing very far from the baseline

[h2]Bug Fixes :[/h2]
- Doubles : fixed a few more situations where the player was stopping to play and other oddities like that
- AI : big rebalancing of the aggressiveness of the CPU after finding a bad bug at the core of the system ; hopefully, it shouldn't change too much its behavior
- AI : the CPU wasn't doing slices often enough