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Mundaun News

Behind the Scenes: Part V

Hello Everyone,
In the final part of our dev diary series, Michel shares more about his inspirations for making Mundaun and takes us to a place that has a very special story. Check it out below:

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Part Five: Devil's Bridge
Would you strike a deal with the Devil himself? Mundaun game creator and developer Michel Ziegler recounts the legend of the Devil's Bridge, and how it inspired events that the player will have to brave and face themselves as they explore.

Mundaun releases in two weeks! The time has come for you to strike out on an adventure and explore Mundaun yourself. The journey continues with you!

Sincerely,
The MWM Interactive Team

Behind the Scenes: Part IV

Hello Everyone,
In part four of our short dev diary series, things get creepy. Follow along with Michel and the crew as they explore Mundaun after dark. Check it out below:

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Part Four: Hotel
Mundaun Hotel isn't just an homage to The Shining. It's a real place and it's quite haunted. And if you check in, you may never leave. Stick close to Mundaun game creator and developer Michel Ziegler as we explore the hotel in the latest behind-the-scenes featurette.

Mundaun releases on March 16th.

Sincerely,
The MWM Interactive Team

Behind the Scenes: Part III

Hello Everyone,
We are back at you with part three of our short dev diary series. Historical landmarks from Switzerland come to life amid the art of mystery in Mundaun, and this week we are showing you the house that inspired one of our favorite places in the game. Check it out below:

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Part Three: Painter’s House
In the latest installment of our behind-the-scenes series, creator and game developer Michel Ziegler discusses bringing the abode of another artist to life, and what makes Mundaun's characters so special, yet so unflinchingly creepy.

Mundaun releases on March 16th, and be sure to stay tuned for more behind the scenes videos.

Sincerely,
The MWM Interactive Team

Behind the Scenes: Part II

Hello Everyone,

We continue our look back at Michel’s creative process in part two of our six-part series of short dev diaries. Did you know that Mundaun is a real place in Switzerland? Well, that is exactly where we are headed in this week’s dev diary. We hope that you are enjoying watching them as much as we have enjoyed being a part of this dark and beautiful adventure.

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Part Two: The Chapel
It began with a chapel and a big red bench. Go behind the scenes and see where Mundaun started.

Stay tuned for more behind the scenes videos and get ready to explore Mundaun yourself when it releases on March 16th.

Sincerely,
The MWM Interactive Team

Mundaun - Folkloristisches Horror-Adventure erscheint Mitte März



MWM Interactive und das Schweizer Entwicklerstudio Hidden Fields haben heute den Releasetermin für das folkloristische Horror-Adventure Mundaun bestätigt. Das erste vollwertige Spiel des schweizerischen Programmierers und Zeichners Michel Ziegler nimmt Spieler mit "auf die Reise eines jungen Mannes, der sich in einem [...]

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