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Hotfix 1.19.2



Pilgrims!
Today, we are releasing Hotfix 1.19.2, which should address a number of issues on all platforms. Here is the full list:

[h3]Tower Raid: Halloween Run[/h3]
  • Fixed the issue when quitting to the Main Menu directly from Tower Raid: Halloween Run and loading a save file blocks access to the Inventory, Journal and Map menus
  • Fixed the floor indicator from an elevator displaying an incorrect current floor number
  • Fixed the issue with players not seeing loot in the chest if the player opening it is far from the rest of
  • the team and loots it at least partially
  • Fixed the underwhelming loot present in two chests before the final fight
  • Fixed the issue with the Rapid Recovery perk not impacting regeneration boosters
  • Fixed the chest in the lobby so it is no longer being duplicated where they clip with each other
  • Fixed the issue with the ending screen disappearing when the player spams the Inventory button before the ending screen appears
  • Fixed the issue with occasional GPU crash dumps

[h3]Other[/h3]
  • Fixed the missing lipsync for all NPCs for the French language option
  • Fixed the issue with saves created on Patch 19 and older versions not being able to load on a current version of the game
  • Fixed the issue with the incorrectly displayed Fire Mode widget for all firearms


Update the game to ensure that all the fixes and improvements work as intended.

Hotfix 1.19.1



Dear Pilgrims,

We just released Hotfix 1.19.1 to improve your Tower Raid: Halloween Run event experience.

Here is a list of the fixes:

[h3]Tower Raid[/h3]

  • Reduced the number of virals spawning on floors 1 & 4
  • Reduced the health of biters by around 25%
  • Reduced the health of virals on several floors to match the rest of the Tower Raid
  • Completing the Tower Raid will award you the correct blueprint and weapon
  • In case of a disconnection, you will still obtain candies for the progress you made
  • Fixed an issue with missing EXP for co-op players after failing or completing the Tower Raid
  • Fixed an issue with the character selection screen missing after dying in the Tower Raid
  • Fixed an issue with the character selection screen missing when spamming inventory button
  • Fixed an issue with the player missing on the ending screen
  • Fixed an issue with the host restarting the Tower Raid with no class selected
  • Fixed an issue with the class choosing screen missing when loading in as a peer in co-op
  • Fixed crashes in co-op related to the host or peer prompting different actions (for example, loading in when the host dies, or accessing Baka when the host enters the TR)
  • Fixed soft locks on several floors (related to skipping sequences or having doors locked)
  • Fixed the access to the bathroom on floor 6
  • Fixed the LODs on floor 10
  • Addressed the FPS issues on floor 15
  • Adjusted Hive levels on selected floors
  • Volatiles on specific floors won’t soft-lock you by pushing you into objects anymore
  • Adjusted the number of enemies spawned during the Demummy encounter
  • Fixed the marker appearing after the Tyrant fight
  • The rage booster will now work properly with the Fortress Perk
  • The Advantage Pusher and Shattering Force Perks will apply the correct modifier
  • Optimized the lighting on selected floors
  • Fixed the missing SFX for the air vents and Scythe
  • Fixed the resource duplication glitch
  • Fixed minor subtitle and localization errors
  • Players will be able to access the blueprints assigned to the character they selected
  • The Van Aiden Outfit is now labeled correctly as a Legendary Outfit
  • Van Aiden will enter the Tower Raid with the UV light equipped
  • The Grappling Hook will be accessible only for the dedicated class


[h3]Other[/h3]

  • Fixed missing SFX for armored infected
  • Fixed an issue with the Mission Reward window displaying empty
  • A hint to remove the Spectral Goggles will now appear more frequently



Update the game to ensure that all the fixes and improvements work as intended.

Elite Mode Is Back for Tower Raid: Halloween Run!



[h3]You really thought you had it all figured out, didn't you? [/h3]
That storming the Tower and defeating its monsters would be this easy? Lock in, then! With the return of Elite Mode, our Tower Raid: Halloween Run event is going to pit you against the nastiest enemies on the highest difficulty. You'll have to rely on good strategy, weapons and perks. Grab a friend or two (or three!) if it helps. Work together, and you'll make it out alive in one piece.

And of course don't forget to visit Baka at the Bazaar to exchange the Halloween Candies you collect for unique rewards, such as the Van Aiden items, weapons and more. Spend all your treats before the event ends on November 20.


https://store.steampowered.com/app/3008130/Dying_Light_The_Beast/

Tower Raid: Halloween Run - Survey



Did you get the chance to play Tower Raid: Halloween Run? If so, we would love to hear your feedback!

Fill out the form by following this link: https://go.dyinglight.com/TR_HalloweenRun_Steam

What you think matters to us greatly!

Big Dying Light 2 update brings back the roguelike mode, and makes it way harder

Dying Light: The Beast might be on the way, but Dying Light 2 is still getting plenty of love from Techland as it launches a transformative update just in time for Halloween. Typically, we explore the zombie FPS at will, parkouring over obstacles and buildings, and eliminating the undead with whatever comes to hand. Now, the fantastic roguelike-style mode Tower Raid is back, offering a supremely tough challenge where anything goes. At the same time, Dying Light patch 1.19 overhauls the control scheme and makes weapon handling way more intuitive. While the first game is having a resurgence on Steam and rivals like Left 4 Dead and State of Decay remain popular, this is definitely the right time to give Dying Light 2 another shot.


Read the rest of the story...


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