1. S4U: CITYPUNK 2011 AND LOVE PUNCH
  2. News

S4U: CITYPUNK 2011 AND LOVE PUNCH News

S4U: CITYPUNK 2011 AND LOVE PUNCH – Update 1.5.18 Patch Notes

[h2]BUG FIXES[/h2]

- Fixed an issue where the Pi storyline could not be triggered when going out on Day 6.

[h2]OPTIMIZATIONS[/h2]

- Improved certain text.
- Enhanced guidance on Day 5.
- Refined Japanese localization.
- Polished details in certain story.
- Corrected minor typos.
- Added a monologue review feature.

We are continuously improving the English and Japanese localizations. Since the game’s release, we’ve received a lot of valuable feedback from players, which has greatly helped us. Your insights have inspired us to refine many details and find better ways to tell the story. Thank you for your support, and please look forward to further improvements in localization quality.

[h2]BUG REPORT CHANNELS[/h2]

You can submit bug reports via the bug report button in the game’s settings menu or directly through this survey link: https://jsj.top/f/QGZ9RU.
You're also welcome to join our Discord.

S4U: CITYPUNK 2011 AND LOV PUNCH Joins Steam Chinese New Year Sale

Happy New Year everyone!

S4U: CITYPUNK 2011 AND LOVE PUNCH is participating the Chinese New Year Sale. Whether you're in Castor Yard, Iyoshi, or anywhere else in the world, we wish you a smooth and prosperous Year of Snake in 2025. May all your endeavours be successful and fulfilling!

S4U: CITYPUNK 2011 AND LOVE PUNCH – Version 1.5.14 Patch Notes

[h2]Bug Fixes[/h2]
- Fixed an issue where the acceleration logic for Day 3 and Day 4 did not perform correctly.
- Fixed an issue where corrupted save files prevented access to the game.
- Fixed missing background music in certain chapters.

[h2]Optimizations[/h2]

- Improved localization for certain English and Japanese texts.

We are continuously enhancing the localization of English and Japanese. Since the game’s release, we’ve received valuable feedback from players, which has been immensely helpful. Your input has inspired us to refine many details and find more suitable expressions.
Thank you for your support, and we hope to raise the quality to even higher standards. Stay tuned!

[h2]BUG REPORT CHANNELS[/h2]

You can submit bug reports via the bug report button in the game’s settings menu or directly through this survey link: https://jsj.top/f/QGZ9RU.
You're also welcome to join our Discord.

S4U: CITYPUNK 2011 AND LOVE PUNCH – Version 1.5.11 Patch Notes


[h2]BUG FIXES[/h2]

- Fixed an issue where the date was missing in the save interface.
- Fixed a crash caused by accessing uninitialized settings data.
- Fixed a crash caused by accessing corrupted save files.
- Fixed an incorrect character in the Day 5 conversation between Norida and Viz.
- Fixed missing clues when viewing Will and Ben on Day 5.

[h2]OPTIMIZATIONS[/h2]

- Improved the condition checks for Nor links on Day 9.
- Enhanced the Day 1 tutorial for accelerated actions.
- Refined the ending conversation with Lith on Day 6 to avoid repetition.
- Updated descriptions for Dom and the work group chat.

We’re continuously gathering feedback from players. If you encounter any issues or have suggestions, feel free to submit a feedback form or join our official channels to connect with us.
Thank you for your support! We’ll keep working hard to make the game even better.

[h2]BUG REPORT CHANNELS[/h2]

You can submit bug reports via the bug report button in the game’s settings menu or directly through this survey link: https://jsj.top/f/QGZ9RU.
You're also welcome to join our Discord.

S4U: CITYPUNK 2011 AND LOVE PUNCH Version 1.5.6 Update Notes

[h2]Bug Fixes[/h2]

- Fixed issues with the character introductions in the 8Design work group.
- Fixed issues with the introduction for Sake.
- Fixed an issue where the scroll speed in the chat history window was too fast.

[h2]Optimizations[/h2]

- Optimized the timing for unlocking the Fireworks Festival album and achievements.
- Increased the number of save slots to 20.
- Reduced the maximum key press per input from 5 to 4.
- Optimized Steam achievement unlocking logic.
- Optimized the countdown timer for message deletion gameplay on Day 5, increasing it from 500 seconds to 600 seconds.
- Optimized click prompts for voice messages on Day 5.
- Optimized Fireworks Festival date records by moving them to the overall save system.
- Optimized task prompts and trigger processes on Day 8.
- Fixed side effects that stop Miki from shopping on Day 8.
- Added a quick input feature and corresponding toggle for new game plus.
- Added a feature to quickly skip video calls and outdoor dialogues.

We are continuously gathering feedback from players. If you encounter any issues or have suggestions, feel free to submit a feedback form or join our official channels to share your thoughts with us.
Thank you for your support! We will keep striving to improve your gaming experience.

[h2]Bug Reporting Channels[/h2]
You can submit bug reports via the bug feedback button in the game settings menu or directly through this survey link: https://jsj.top/f/QGZ9RU.
We also welcome you to join our Discord.