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AVAILABLE NOW | FINANCIAL DISTRICTS MINI EXPANSION

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Boost the economy of your City with a financial district, and use your funds to invest in the best industries for your population. Financial Districts is a mini-expansion from Colossal Order that adds the new feature “Investments” and more than a hundred assets to the game.

[h2]Financial Districts’ key features include:[/h2]

[h3]Investments[/h3]
Invest your money wisely and improve the lives of your citizens.
Many sectors await your support such as deathcare, healthcare, oil, ore, farming, generic industry, and logistics. Keep track of your investments with the new stock trading tab.

[h3]Stock exchange[/h3]
Level up your investment funds with the stock exchange. This new building also unlocks the tax income bonus for office zone buildings in its area.

[h3]Bank buildings[/h3]
Money, money, money! Banks add a new service to your city and improve its safety thanks to their transport vans that,
while collecting cash from commercial zone buildings, decreasing the criminality rate in the area.

[h3]Financial District Specialization[/h3]
Unlock a new district for office zones when you reach the “Big Town” milestone.
Financial Districts feature a new visual style, and generate higher taxes than basic office zones but decrease happiness.
The tax income bonus increases if a stock exchange is nearby.

Financial Districts Dev Diary #2

Greetings city-builders! Financial Districts is almost here, and that means it’s time for not only the patch notes but also the goodies we have for you in the free patch. While not as packed full of new content as the Roads & Vehicles update last month, we have a few new additions we hope you will enjoy.

Let’s start with the new visual options: the addition of 6 new Color Corrections. These can be found in Options under Graphics and tweak the colors and brightness of the game. Want your temperate city to have a colder look? Maybe more vibrant blues and greens in your tropical city? Or maybe you prefer more muted colors to capture the right vibe. We hope one of the new options provides perfect the look and feel for your city.

The new options include Cold, Dark, Faded, Neutral, Vibrant, and Warm

Each map theme has unique lighting which affects the final look when a Color Correction is applied, meaning your temperate city will still look different from a boreal city when using the same Color Correction. This allows for many different looks for different cities, and we hope this will encourage you to try the new options. Below you can see a few examples of different cities using the new Color Corrections.

Boreal with Faded (right), Tropical with Cold (middle), and Temperate with Neutral (left)

While Color Corrections affect the look of your city as a whole, this next addition brings more variation to the streets of your city. We’ve added more color variations for our citizens and 5 new pet options for your citizens to adopt - time to disable that Pet Ban policy! Besides two new very good dogs we have 3 new cats which can be seen around the city.

Meet your new fluffy residents

Sticking with the theme of variations we have added a way to select your favorite submesh variation for ploppable buildings. As the submesh variations are still quite a new addition to the game, this doesn’t affect many buildings, but if you have placed the Large Fountain Plaza from Plazas & Promenades multiple times to get the version you want, you’ll find this new option handy! The dropdown menu also appears on the Large Bank, which has 3 different glass roof options to choose from.

The dropdown is automatically available on ploppable buildings with submesh variations

We also have a number of bug fixes which can be found in the patch notes below, however, this does not address all the issues you have reported to us. We are still investigating a number of reports, and we will have more patches in the future with additional bug fixes. In the meantime, we thank you for your patience and hope you will continue reporting issues you encounter on our Bug & Support forum.


[h3]Patch notes for 1.16.0-f3[/h3]
Financial Districts mini-expansion paid content
  • Stock Investments Feature
    • Stock Exchange Building
    • 13 Investment Categories
    • Bank City Service
    • International Trade Building
    • 4 New Plazas
  • New Financial District Specialization
    • 72 New Office Buildings
  • 5 New Maps
    • Gray Waters
    • Narrow Passage
    • River Terrace
    • Windblown Coast
    • Wyvern Pass
  • 2 New Chirper hats
  • 5 New Steam achievements
  • New Chirps


Paid content African Vibes radio station
  • 16 New Songs
  • DJ Content


Paid content Content Creator Pack: Map Pack 2
  • 10 New Maps
  • 2 Boreal Maps
  • 4 European Maps
  • 2 Temperate Maps
  • 2 Tropical Maps


Free update for all players and DLCs owners
  • 6 New Color Corrections
    • Cold
    • Dark
    • Faded
    • Neutral
    • Vibrant
    • Warm
  • Additional Citizen Variations
    • 5 New Pets
  • Added the ability to select building variation
  • Tooltip text regarding mod compatibility improved
  • Fixed: Two-Lane Road With Tram Tracks missing connecting tram tracks when elevated
  • Fixed: Four-Lane Road With Tram Tracks missing connecting tram tracks when elevated
  • Fixed: Visible gaps are present at the connection of roads and bridges built in steep terrain
  • Fixed: Text overlapping the numerical value field in "Node properties" in the asset editor
  • Fixed: Large Six-Lane Road with Median and Tram Tracks has lower speed than other Large roads
  • Fixed: Double-decker bus capacity 60 appears to be mirrored
  • Fixed: Pedestrian streets with tram tracks missing stone texture for some nodes
  • Fixed: Buses do not always use bus-only lanes on highways
  • Fixed: Connector tram tracks are not visible on intersections of tunnel entrances of Two-Lane Roads with Median and Tram Tracks with multiple other roads with Tram Tracks
  • Fixed: Service Vehicle Selector unavailable for some services
  • Fixed: Problematic intersection on Riverrun map
  • Fixed: Newly added nodes have a few issues in the Road editor


Known issues
  • Trams Capacity 132 and Capacity 72 get "squashed" at stops
  • The Roads & Vehicles buses are invisible in left-hand traffic cities
  • Financial Office specialization cannot be removed from a district
  • Traffic routes for pedestrians & cyclists are invisible

Financial Districts Dev Diary #1

Greetings mayors, or should I say, investors? Today we're taking a look at Financial Districts, a mini-expansion for Cities: Skylines arriving on the 13th of December. It brings new financial opportunities to your city such as investing in city services, providing banks for your citizens, and building up your central business district with the new Financial Offices specialization.

[h3]The Stock Exchange[/h3]
The Stock Exchange is central to Financial Districts, it functions as the city’s financial hub unlocking both investments and banks and can be found in the new Financial Buildings tab under Unique Buildings after reaching Milestone 6: Big Town. But the Stock Exchange is more than just a unique building to increase your city’s attractiveness, it provides a tax bonus to any surrounding buildings of the new Financial Offices specialization, and it can be upgraded to increase the bonus and unlock more buildings.

Grow your investments to level up your Stock Exchange

As you earn money from buying and selling investments, you are able to upgrade the Stock Exchange to the next level. Each level unlocks more buildings, like new plazas and bank buildings, and it increases both the tax bonus from Financial Offices and the radius of the effect. While you can also lose money due to bad investments this does not subtract from the progress toward the next level - we felt the money lost was punishing enough.

Select the Stock Exchange to upgrade it once you reach the next level

When your Stock Exchange reaches level 5 you are able to construct the International Trade Building which provides a similar tax bonus to the Stock Exchange allowing you to collect an increased tax from even more Financial Offices. However, the International Trade Building cannot level up, and as only the highest bonus is applied, there is no benefit to overlapping the area effects, so placing it strategically can maximize the number of offices paying an increased tax.

Combine with Financial Offices to benefit from the tax bonus provided by the International Trade Building

[h3]Investments[/h3]
Investments offer a new opportunity to earn money for your city, but they carry a certain amount of risk too. You may be able to grow the city’s funds for a new district or interchange, but while the money is tied up in investments, you are unable to spend them if your city experiences an emergency - and that emergency may very well cause stock prices to drop! Whether you invest in your city’s healthcare or Greasy Gasoline Inc., the stock market is tied to the simulation and what happens in your city - for better or worse.

With a Stock Exchange in your city, you gain access to a new panel in the Economy interface listing all possible investments and what is required to unlock them. This is also where you invest in stocks, follow their progress, and hopefully, sell them for a profit. On your left, you have available investments, and on the right, you have any stocks you own and how much you stand to gain or lose by selling them. You can hover over an investment to see the recent developments in price to decide if now is a good time to buy or sell, and you select how many stocks you want to buy or sell using the slider.

The Investments panel can be opened from the Budget menu or the Stock Exchange

Each investment carries a different risk and different potential for success, so choose wisely. If your production chain runs smoothly industries are fairly predictable, but factories shutting down due to a lack of raw materials or flooding will hurt the stock prices. Similarly, when you invest in city services their productivity affects the stock price, so make sure they aren’t having issues and are servicing your citizens.

[h3]Banks & Financial Offices[/h3]
Banks are a new service that can be found in the updated Police category, called Police & Banks for everyone who owns Financial Districts (without the DLC it’s still the good old Police category). They provide a cash transport service for commercial buildings sending out Cash Transfer Vans to collect money, which is stored for safekeeping at the bank. As a result, commercial buildings services by banks have a reduced risk of crime happening.

Banks come in 3 different sizes, the first one unlocking when the Stock Exchange reaches level 2, with larger options unlocking as the Stock Exchange reaches even higher levels. Larger banks have more Cash Transfer Vans available and can service more commercial buildings keeping your city safer.

Provide good bank coverage for your commercial buildings to reduce crime

Now, let’s have a look at the new district specialization which lends its name to the expansion itself: Financial Offices. Like existing specializations, it’s applied to a district and changes not only the look of the office buildings but also how they work. Financial offices pay a higher tax than regular offices, but at the cost of lower happiness. And let us not forget that they benefit from proximity to both the Stock Exchange and the International Trade Building, increasing your tax income further.

The financial office specialization also has a unique way of upgrading. Instead of upgrading to any bigger and better versions, the office buildings retain their original structure and expand upwards with modern glass extensions - similar to how the Stock Exchange changes appearance as it is upgraded, except this process happens automatically as your office buildings reach new levels.

Financial Offices mix old and modern building designs

[h3]New Maps[/h3]
Financial Districts also comes with 5 new maps featuring a variety of new landscapes ready for your dream city. We hope you enjoy them and we look forward to seeing the amazing new cities you will build on these maps!

We start with a familiar - to us - looking boreal map named Gray Waters, which is inspired by the Finnish lakeland region. The map features many islands of varying sizes and vast forests surrounded by lots of water. Whether your city will take advantage of the natural resources, use the waters for fishing or travel, or simply enjoy the higher land value that comes with waterfront property, Gray Waters is the perfect place for a new city.

Everyone gets a view of the water in Gray Waters

Narrow Passage is a temperate map with a natural land bridge linking two large land masses together offering plenty of room for a new metropolis. The lowlands provide lots of fertile land, while the mountains are rich in ore deposits, however, the narrow passage lending its name to the map may prove a challenge when managing traffic in the region.

Narrow Passage is perfect for a twin city project

We head to colder climates again with our second boreal map, River Terrace, which is situated on a large river with great shipping connections. Whether you build your city on the islands or expand towards the mainland, River Terrace lives up to its name with large hills and natural terraces lifting any skyline.

Let your city tower over the river at River Terrace

Next up is the beautiful Windblown Coast, where the desert meets the ocean. This tropical map is dotted with oases, is rich in oil, and offers great expanses to build a thriving metropolis along the coast or between the mountains. Off the coast, you will find several artificial islands, which can be turned into tourist destinations or unique neighborhoods. Either way, Windblown Coast offers a unique landscape for your new city.

Take your next city to the desert of Windblown Coast

And last we have the second tropical map of Wyvern Pass, featuring meandering rivers flowing through deep canyons above which you will find rich tropical forests. Will your city cross the dive or leave one side of the canyon untamed? Will you take advantage of the lowlands along the river or the precious ore in the ground? Only time will tell what kind of cities will develop here!

The distinct landscape of Wyvern Pass provides a new great opportunity

With that, we have reached the end of this dev diary. We hope you enjoyed this look at the new features coming in Financial Districts, which releases on the 13th of December. We’re excited to see how it will be incorporated into your cities and hear about your adventures in investments. As always, we have a free update coming alongside the expansion, which contains a few new goodies and bug fixes - more on that Monday the 12th!

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Releasing Today | Skyscrapers | Hearts of Korea | 2 Radio Stations | Free Update

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HEARTS OF KOREA - CONTENT CREATOR PACK

Expand your City with Heart of Korea, a fresh, South Korean-inspired Content Creator Pack by Content Creator Elvis. Explore new cityscapes and get inspired by 60 new assets including service buildings, growable buildings that expand as your area develops, and 8 new unique buildings.

[h3]Heart of Korea features 60 assets, including:[/h3]
29 Growable low-density residential
17 Growable high-density commercial
6 service buildings
8 unique buildings

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SKYSCRAPERS- CONTENT CREATOR PACK

The only way is up!
Touch the sky with the “Skyscrapers” Content Creator pack by Feindbold. Enjoy 24 unique skyscrapers and high rises and their 20 variants inspired by iconic buildings from all over the world. Skyscrapers

[h3]Content Creator Pack Key Features:[/h3]
North America: Four buildings reaching up to more than 200m, inspired by iconic structures from the late 1900s.
Europe: Ten skyscrapers from countries all across the continent, including Germany, France, Italy, the United Kingdom, Spain, and Poland.
Asia: Four buildings based on modern structures from Japan, Singapore, and Taiwan.
Australia: Two skyscrapers reaching up to more than 250m inspired by landmark Sydney buildings.
Africa: Two buildings higher than 200m based on South African structures from the late 20th century.
South America: Two skyscrapers inspired by high-rise buildings in Brazil and Argentina

ROADS & VEHICLES - A FREE UPDATE

Read the full patch notes here

K-POP RADIO STATION

Get in the groove with some K-pop tunes! Straight from South Korea, K-Pop Station arrives to energize your city-management skills.

K-Pop Station features 16 songs for more than 45 minutes of music!

80’S DOWNTOWN BEATS - RADIO STATION

Feeling the asphalt melting under your feet? Got stuck in a traffic jam? What about stepping on a cramped train? Breathe in the modern City! Put your headphones on and lace up your roller skates with the 80’s Downtown Beat radio.

The Radio Station includes 16 songs for more than one hour of music!