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Space Engineers News

Space Engineers: Contact Launching October 14


[h3]Join us this Monday for the Space Engineers: Contact Update release on Steam and PlayStation!![/h3]

[h3]📅 Monday, October 14th, 5 PM UTC[/h3]

Release Livestream:
🛰️ Twitch: https://twitch.tv/keencommunitynetwork
🛰️ YouTube: https://youtube.com/user/SpaceEngineersGame

The Xbox and Windows Store release is in progress – we appreciate your patience while we make sure it’s ready! We’ll announce the Xbox release date as soon as possible.

Before the update goes live, enjoy exclusive previews from our amazing community. Check out videos below and get ready for the Contact Update!


[previewyoutube][/previewyoutube]

[h3]Zer0's Legion Presents: Prototech Refinery, Assembler & Components[/h3]

Explore Prototech Components, Prototech Assembler and the Prototech Refinery with Zer0's Legion.

[previewyoutube][/previewyoutube]

[h3]Planetary Encounter Playthrough by Splitsie & Capac[/h3]

Planetary Encounters bring new life to the planets of Space Engineers! These range from small research outposts to formidable pirate strongholds, each offering a wide variety of loot.

Enjoy Splitsie and Capac exploring new Planetary Encounters from the Contact Update!

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[h3]Global Encounter Playthrough by Captain Jack[/h3]

Join Captain Jack as he takes on a Global Encounter from the Contact Update.

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[h3]AndrewmanGaming Presents: Prototech Thruster[/h3]

Watch AndrewmanGaming put the new Prototech Thruster to the test.

[previewyoutube][/previewyoutube]

[h3]Last Stand Gamers Presents: Prototech Gyroscope[/h3]

Last Stand Gamers takes a closer look at the new Prototech Gyroscope.

[previewyoutube][/previewyoutube]

[h3]Beeblebum Presents: Prototech Drill[/h3]

Beeblebum showcases the Prototech Drill.
Discover how it transforms your mining operations!

Community Spotlight 🧐 September 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of September! 🤩




[h3](VALO) - Vortex Advanced Logistical Overhaul by Palpatine[/h3]
New full convert mod with tons of stuff.

There are around 180 blocks in the core mod then later I'll be able to add in more unique custom blocks balanced around this system.


[h3]Khjin's Warfare Packs - Logistics[/h3]
This pack is a part of my on-going mod series, KWP (Khjin's Warfare Pack).

Logistics will contain custom fuel tanks and conveyors and will be updated with more logistics items later on.


[h3]Tech Priest Player Character by Darth411[/h3]
Become more than a Space Engineer;
Serve the Omnissiah as a Space EnginSeer!

Simply equip the skin at the medical room, and customize your bits with the suit mod!


[h3]Extending Ship Ramp by Chipstix213[/h3]
Need an easy egress for boarding action? Find your ship landing gear makes it difficult to get back aboard?

No ship design is complete without this extending ramp, which can extend well beyond your wildest dreams.


[h3]Point Defence Turret by Stonelords[/h3]
The PDT is state of the art anti missile weaponry - comes in both small and large grid and use their own point defence ammo.

Turrets is able to auto target only Missiles and meteors.


[h3]Artillery MKII Turret -Goliath- by MTGraves[/h3]
This mod item was commissioned by Fade-Sevar who requested a heavy WWII style turret that looked like an upgrade to the existing artillery turret.


[h3]XL Greebling Blocks by _jo.nat_[/h3]
- Greebling-related SE Interior and Truss Block shapes in 3x3x3 size!
- Build stages for every block!
- Block variant group matching interior and truss block shapes!
- Fully texture-able and colorable!


[h3]Mega Welder by AryxCami[/h3]
Exactly what the title says, a massive 5x5x5 welder tool for ship construction and repair. 10 metre build radius.

Uses Animation Engine for a lovely jovely plasma beam effect. I don't advise standing anywhere near it whilst it's turned on!


[h3]Cross Barred Windows by Grebanton1234[/h3]
I made this mod because I love the combination of placing a barred window with a 90 degree offset onto another barred window. My only problem with it is that it takes up 2 block spaces, so I made this.

The blocks are integrated into the progression and block variation groups.


[h3]Assault Weapons Pack - Expanded Ammos by jperk354[/h3]
This is a submod for Harbringer Ace's excellent Assault Weapons Pack. This is made with his blessing and endorsement; all assets used from Base AWP are used with permission.


[h3]Frostnova Star System by Pitohui.DS[/h3]
The Frostnova Star System from the mini series "Darkspot" adapted into a full system.

The Frostnova Star System is designed to be adaptive for whatever you want to it. Might it be a simple alternative starting system or a world ready for PvP, the choice is up to you.


[h3]Previously Owned Economy Ships by Stubkan[/h3]
A compilation of classical well-used manufactured vessels being resold under the umbrella of Builder faction Economy trade stations. They are added alongside the usual Keen ships for sale.

The advantage of this trading mod is to eliminate the strain of building complicated or large vessels, subgrids or scripts. Also to expand on challenging survival gameplay.


[h3]Mars Colonial City by Wscwsc[/h3]
The biggest city within the Isidis Basin. This map is made up of many new and old structures I have created put together to create a large and well detailed city.

Also, this map is intended for exploration as I added tons of small details that are easy to miss, and since there are many builds that would be useless in survival.


[h3]September Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Creator Spotlight: Qarannia[/h3]
Star Trek Mod Packs, Battlestar Galactica Mod Pack and more!


[h3]Creator Spotlight: LadyLime[/h3]
LIM Constellation Orion | Heavy Freighter, LIM Voyager-Class | Survival Ready Expedition Ship and more!


[h3]Creator Spotlight: Halipatsui[/h3]
RED SHIP MECH Modular Encounter, Advanced WSAD Mech Survival Edition and more!

[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect



[h3]Space Engineers Official[/h3] [h3]Support Portal[/h3] [h3]Discord Community[/h3]

Space Engineers: Contact – Arriving This October!


Hello, Engineers!

We’re excited to announce the upcoming Contact Update for Space Engineers, arriving this October!

Building on the solid foundation laid by previous updates like Automatons and Signal, Contact brings new gameplay features, blocks and enhancements to expand the PvE experience even further. Whether you’re a seasoned player or new to Space Engineers, there’s plenty to look forward to in this update.

Stay tuned for more details as we get closer to the release!

[h3]Prototech Explained[/h3]
In 1.205 we’re adding Prototech blocks. These are powerful, “end-game” blocks, found in new “Global Encounters”. Prototech is a powerful technology created by the secretive Factorum faction. They have gone to great lengths to ensure components cannot be reverse engineered!

This means you cannot simply grind these blocks down and take their components, like you can with ordinary blocks. Instead, you’ll have to extract them intact, and then add them onto existing grids using merge blocks.

Alternatively, if you’ve acquired a Prototech Assembler, you can manufacture new components from Prototech scrap. But take note: The Prototech Frame component, which is at the foundation of every Prototech block, cannot be manufactured!

Finally, lucky explorers can find Prototech components (including Prototech Frames) in the cargo storages in the various new NPC encounters. Collect enough of these, and you may be able to construct a new Prototech block without an Assembler.

[previewyoutube][/previewyoutube]
[h3]Prototech Jump Drive[/h3]
Prototech marks a major technological leap, giving The Factorum a clear advantage over the rest of humanity.

One such breakthrough is the miniaturization of jump technology. The Prototech Jump Drive is available for both large and small grids, allowing small grids to instantly travel vast distances without needing a carrier vessel.

Once freed from The Factorum, this block can upgrade your scout craft, extend the range of your shuttle, or transform your ship into the perfect ambush fighter. The choice is yours!

[previewyoutube][/previewyoutube]
[h3]Space Engineers: Official Server Wipes[/h3]
From Tuesday October 8, all official servers will undergo a full wipe and upgrades to ensure smooth performance and apply the latest changes. This means all progress on these servers will be reset.

Be sure to save your blueprints and get ready!

For more details about the downtime and when the servers will be back online, follow our official Discord for updates.

Thank you for your continued support!

Space Engineers is Now Part of the Space Builders Bundle!



Space Engineers is Now Part of the Space Builders Bundle, along with Dyson Sphere Program
and Cosmoteer! 🚀

Don’t miss out on this stellar deal - join the Space Engineers community!

https://store.steampowered.com/bundle/43732/Space_Builders/

[h3]New to Space Engineers?[/h3]

➡️ Start here: https://www.spaceengineersgame.com/new-players/

And be sure to check out the short tutorials on our YouTube channel:



[h3]Support Portal[/h3] [h3]Discord Community[/h3]

Community Spotlight 🧐 August 2024



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of August! 🤩



[h3]Planet Komorebi by Major Jon[/h3]
Long ago, Komorebi was a vibrant world, much like Earth. Now, only regions nourished by underground aquifers still sustain any vegetation.

As the world continues to dry out, a toxic jungle of strange alien organisms has begun to consume the planet's soil, spreading across vast areas.


[h3]40K Manufactorum by Darth411[/h3]
An arsenal of Weaponcore weapons inspired by the Imperium from Warhammer 40k Battle Fleet Gothic.

Designed for survival but balanced for the Starcore.


[h3]Consty's Expanded Cannons[/h3]
A small collection of fixed cannons with naval calibers for custom turret enthusiasts.


[h3]UNSC Weapon Pack 5 by ne9d1[/h3]
Part 5 of the UNSC weapon pack collection of custom turrets.


[h3]Voxel Teleport System by KevMeUp[/h3]
This mod allows you to teleport ore back to base.


[h3]Graphical Resource Bars by Kiasanth[/h3]
A Script that displays a grids resources as graphical bars.

The colours of the bars are customizable for those (Like me) who like to color code your grids.


[h3]iSurvival - Fish Farm by PepperJack[/h3]
Works best with but doesn't require Water Mod and iSurvival - Core - Advanced to work.

Without the water mod you can use it anywhere; with the water mod the traps must be in the water.


[h3]Plane FX by Aristeas[/h3]
Adds flight effects to aircraft.

Current effects: Wing condensation, Transonic vapor cone, Contrails


[h3]Hydrogen Atmo + Gasses with masses by Abrahab[/h3]
This mod adds new versions of atmospheric thrusters and afterburners that require both atmospheric air and hydrogen from the ship to function.

Additionally, it implements realistic masses for the gases stored in tanks.


[h3]Monza Race Track [FSE] by CHKNFRYRMN[/h3]
This is Monza! This circuit has been designed to Formula Space Engineers standards to assure maximum quality.

The track includes the FSE Track script to track laptimes and progress towards the fastest lap.


[h3]Theed by Piotrix[/h3]
Replica of the map from Star Wars Battlefront II.

The buildings don't have interior except for the palace.


[h3]Daily Spotlights[/h3]
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?

We spotlight them every day!

➡️ Find us on your platform of choice: https://www.keenswh.com/connect



[h3]Creator Spotlights[/h3]
We also have a Creator Spotlight series of articles on our Community Hub!



[h3]Support Portal[/h3] [h3]Discord Community[/h3]