1. Pizza Tower
  2. News

Pizza Tower News

Patch Notes v1.0.188

- Fixed an issue where restarting during a zoom-in wouldn't reset the camera's zoom.

Patch Notes v1.0.187

- Updated the credits.
- Adjusted the Floor 4 boss final sequence again.
- Added some assets in Pizzascape, Fastfood Saloon and GOLF.
- Fixed a crash when restarting a level when the black fade happens in the hub.
- Fixed an issue where Steam wouldn't correctly register achievements. (If you got an achievement just load up the save file and it should unlock on Steam)
- Fixed an issue where the rendering would act weirdly when you tab out.
- Fixed an issue where the bandito chicken could disappear if approached from below.
- Fixed an issue where resizing the window while a zoom-in was happening would break the whole thing.
- Fixed an issue where supertaunting a treasure guy would kill him even if still underground.
- Fixed an issue where you could get softlocked in the first Don't Make A Sound secret if you grabbed the patrol and got him away from the entrance.
- Fixed an issue where the deadzone for the up/down stick motion wasn't set correctly, resulting in the superjump/dive triggering at the wrong times.
- Fixed an issue where if you hit two different timed gate buttons while the timer is still active would lock you out of the Already-Pressed achievement.
- Fixed an issue where you could get softlocked while in the Freezerator power-up while landing a superjump.
- Fixed an issue where the John ghost could softlock you if you went through a door at the same time he catches you.
- Fixed an issue where attempts would carry between save files until you closed down the game.

Preposterous platformer Pizza Tower already getting cheaper on Steam

I'm struggling to find the words for an intro that do Steam's newest platformer, the erratic and energetic Pizza Tower, justice. It's a platform game that immediately a-salts the senses with a bopping soundtrack, bright visuals, an average Italian man fighting an assortment of enemies, and mushrooms - but it's about as far from the overall-wearing plumber as you can get, and it's already shot up to the top of my must-play list.


Read the rest of the story...

Upcoming Regional Price Changes + Patch Notes v1.0.186 + v1.0.185

We have made a mistake setting the regional price of the game. We are going to lower the price as soon as we can for most regions outside of the US, so we would say hold off from buying the game until this is settled. Apologies.

Now onto the patch notes.

v1.0.186:
- Fixed an issue where getting caught by Pizzaface could crash your game. (This time for real)
- Fixed an issue where getting out of a secret could stop the main level's music.

v1.0.185:
- Freezerator now uses the correct version of the first song.
- Adjusted the difficulty for the final section of Floor 4's boss fight.
- Pepperman's carving statues now show the grab icon to be more clear.
- Updated the credits.
- Added a tip on how to Grab Dash up a wall in the tutorial.
- Fixed some spelling.
- Fixed the Pig Citizen's being above the ground in escape.
- Fixed the Golf Demon's sound effect being really loud when there's a bunch around.
- Fixed an issue where you could get softlocked by dying right before phase 2 or right before the duel in Vigilante's boss fight.
- Fixed an issue where the final boss fight could appear before he should.
- Fixed an issue where you could exploit the cards in Fastfood Saloon by restarting the level.
- Fixed an issue where if you exited out of the final sequence you would repeat a cutscene.
- Fixed an issue where Greaseball would play the hit sound effect a bunch if hit by a parried projectile.
- Fixed an issue where the scream wouldn't happen at the beginning of phase 2 in the Noise boss fight.
- Fixed several tile errors.

NOTE: The performance issues while using pattern clothes will be fixed at a later update as it will require some more days to fix, I recommend avoiding those right now. We are also aware of some issues with gamepad deadzones and screen issues when tabbing out, minimizing, etc. We're actively working on a lot of fixes coming soon.

Pizza Tower review: Madcap platforming at 100mph




Nintendo classics have always been ripe pickings for indie reimaginings. Series like Mario and Zelda have directly inspired greats like Shovel Knight and Tunic, and you can’t walk five-feet without stepping into a new metroidvania. But I've often pondered, where were the Wario Land revivals? Its mix of high-speed platforming, exploration, and anarchic, slapstick energy made for some of the Game Boy’s crown jewels...
Read more.