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Breachway News

Patch #1 - Bug and Crash Fixes

Day 1 Patch nodes

This patch addresses some of the most glaring issues we've come across during the first 24 hours of the game after launch. We have focused on improving the game's stability, especially when playing from 2 separate devices through cloud saves.

If you have any issues to report, please use the bug reporting forum on Steam. You can also join our Discord and report your issues in our bug reporting forum.

[h2]Change list[/h2]
  • Added an achievement checker for cases where people had previously unlocked ships in the demo, and were thus unable to get achievements for it
  • Made stores be able to be visited multiple times
  • Fixed soft lock if quitting on the enemy's turn
  • Fixed data mismatch issues that could result in soft locks from playing the game from 2 different devices using cloud saves (still some edge cases left we need to figure out tomorrow)
  • Fixed an issue with the player ship status and faction relations UI disappearing in the cluster map.
  • Removed black rectangle that would show up in some events (Pirate Ambush and Solarii tade security mission - if you were allied with the Deadweights)
  • Fixed Superposition giving tons of resources on turn end and having the wrong card art
  • Fixed Uranium Slug dealing damage to destroyed equipment edgecase
  • Fixed Impetus Support Card not getting the support cost discount from Blueprint
  • Fixed Blueprint not resetting the mass cost discount properly
  • Fixed Capacitor Upgrade not being playable under certain conditions not defined to the player
  • Reduced Catalyst pulse cost from 3 ordnance 2 energy to 2 ordnance, 2 energy
  • Fixed some minor typos


As we have made some sizeable changes to the way the data is saved to address some of the soft locks, please note that run progress will be lost after the update.

[h2]Thank you so much for all your support in trying the game![/h2]
We are hard at work on additional patches, which will cover the reported issues, and we are also working on improving the game's balance and adding more significant meta-progression elements. -- all reviews and suggestions are enormously appreciated, and we will use your advice to help improve the game together!

Breachway early access review: a graceful reinvention of starship combat as a question of taut deckbuilding



The beauty of cards is that they can be anything. You can slap together a working game with them in a couple of minutes. Take 12 blanks, doodle some faces and landscapes, and lo, you have a procedural narrative generator. Make some duplicates, invent a few rules and lo, you have systems.



Conversely, the great drawback of cards - especially in those roguelite deckbuilders people have been churning out since Slay The Spire - is that everything can be reduced to them. For example: last night, I played a round of Fungi with my partner, Fungi being a charming tabletop foraging sim in which you gather scrumptious chantarelles and boletus from the forest floor. This morning I resumed playing Breachway, out now in early access, in which you guide a starship through a series of wartorn solar systems, with battles unfolding as a turn-based exchange of cards corresponding to ship components.


Read more

Hotfix 1.30.1.1

  • ]Fixed possible soft lock in a smuggling event when trying to evade combat
  • Fixed possible soft lock in merchant ship event when contacting the ship via a transponder but not having enough money to afford their wares

Space tactics roguelike deckbuilder Breachway launches in early access

Fancy a new roguelike game? They're certainly not in short supply, but sometimes a newcomer makes you really stop in your tracks. So it is with Breachway. Boasting more than 150,000 wishlists after a successful Steam Next Fest demo, this space strategy game has just launched into early access. Featuring tactical combat reminiscent of FTL, a deckbuilding setup akin to Slay the Spire, and the piece-by-piece shipbuilding of No Man's Sky, this intricate roguelike from Edgeflow Games is one to watch.


Read the rest of the story...


RELATED LINKS:

Highly wishlisted space roguelike Breachway confirms new launch date

One of 2024's most wanted new roguelikes has just been delayed

Promising space strategy game gets launch date and a free Steam demo

Breachway Early Access is Available Now!

[h3]The wait is over, Captains![/h3]

Breachway is out now in Early Access! You can get Breachway now with a 25% off launch discount.
Originally posted by SHHU0smOfJA;full
[previewyoutube][/previewyoutube]

Command your crew, customize your ship, and navigate a galaxy of danger, opportunity, and morally gray choices. With every run, you’ll encounter new challenges, unlock powerful upgrades, and forge alliances (or rivalries) with factions like the militaristic Solarii and the fiercely independent Free-roamers.

Breachway combines intense, turn-based card battles with deep strategic ship customization, giving you countless ways to synergize your crew and equipment. The galaxy is vast, and each journey brings fresh discoveries, unpredictable battles, and tough decisions that will shape the fate of your crew and the galaxy itself.

[h3]Early Access Features[/h3]
  • Four Playable Ships: Each with unique layouts, synergies, and faction bonuses.
  • Diverse Combat Systems: Lasers, missiles, railguns, flak, and hacking—all in strategic, turn-based combat.
  • Over 300 Cards: Customize your ship’s loadout with a vast array of equipment.
  • 60+ Submodules: Enhance your ship with submodules that unlock synergies and power boosts.
  • 6 Recruitable Crew Members: Each with special abilities for combat.
  • Challenging Enemies: Battle 40 regular enemies, 16 elites, and two bosses.
  • 2 Star Systems: Explore unique systems with their events, enemies, and bosses.
  • Meta Progression: Unlock and combine bonuses across runs for evolving gameplay.
  • Escalation System: Master the mechanics and increase the difficulty for more significant challenges.
  • Faction Events & Allegiances: Interact with 4 fully developed factions with unique events.
  • Space Stations & Random Events: Discover new missions, items, and surprises.
  • Epic Soundtrack: Immerse yourself in 19 space-themed tracks as you explore and battle.

[h2]Thank You![/h2]
Today, as we launch into Early Access, we want to extend our deepest gratitude to all the players who have joined us on this journey. Your feedback, suggestions, and support have been invaluable in helping us shape Breachway. Every piece of input, from testing different ship load-outs to giving us thoughts on faction balance, has made the game what it is today.

With your help, we’ve added new equipment, refined mechanics, balanced factions, and even expanded storylines. We can’t wait for you to experience all the changes and embark on even more spacefaring adventures!

[h2]Hooded Horse Publisher Sale![/h2]
While you're gearing up for your journey in Breachway, take advantage of the Hooded Horse Publisher Sale happening now until October 10. Enjoy up to 90% off on all Hooded Horse titles, and explore even more epic strategy and simulation games to add to your collection.



[h2]Share Your Journey![/h2]
We’d love to hear your thoughts! Please keep letting us know your feedback — all reviews and suggestions are incredibly helpful, and we will use your advice to improve the game together.

See you soon, Space Cowboys!
Victor & the Edgeflow team

https://store.steampowered.com/app/2118810/Breachway/