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Prison Survival: Architect of Crime Simulator News

Devlog From Behind The Bars #4 - Prison tattoos

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Welcome to another devlog for Prison Survival Architect of Crime Simulator.
Today, we’re diving into the world of tatoos ;)

Tattoos: Your Mark of Identity




Do you have any tattoos?
I don't have any but maybe some day i will get a gaming-inspired one ;) Like... healthbar on the forehand!



In Prison Survival Architect of Crime Simulator, tattoos are more than just a visual element – they reflect your prisoner’s status, gang affiliation, and accomplishments.



Crafting the tattoos for the game was a challenging yet rewarding process. We took inspiration from real-world prison tattoos as well as contemporary street art.


We paid special attention to details like shading, skin texture, and even imperfections like ink smudges to make the tattoos feel gritty and authentic.



Many of these tattoos are linked to specific gangs, meaning wearing one can impact how other prisoners interact with you, affecting everything from alliances to confrontations. You can earn tattoos designs through various missions and quests.

Tattoo Editing System – Your Body, Your Rules


Tattoos in our game go far beyond pre-made templates. We’ve created an advanced tool that allows players to fully customize tattoos, including the ability to design and upload their own images!



Remember? You saw that feature in our trailer :D

Smile and the world smiles with you, cry and you cry alone


Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/



Devlog From Behind The Bars #3 - Gangs and your prisoner

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Welcome to another devlog for Prison Survival Architect of Crime Simulator.
Today, we’re diving into two important features:
-How we made a prisoners
-Initial first info about gangs in prison

Designing the Prisoners




Creating the prisoners in Prison Survival Architect of Crime Simulator was one of the biggest challenges we faced. We wanted to design characters that felt dynamic, gritty, and reflective of the harsh realities of life inside a maximum-security prison



The process of building these prisoners involved a lot of detailed work, not just in terms of their visual appearance, but also in how their bodies, personalities, and behaviors evolve over time.



We concentrated on the realistic FACES. Why? In first person perspective games you will see the faces of the characters very often and very CLOSE BY.
The face of your prisoner isn't static; we built a system where facial expressions react to in-game events, like getting into fights, dealing with stress, or even forming alliances.

Face almost ready. Doesnt it look like a high quality mask you can buy?

We wanted the prisoners to have faces that tell their story – from hardened criminals with scars and angry expressions, to more calculating inmates with cold, piercing eyes.

Not a good day to be a prisoner

Prison Gangs: Power, Loyalty, and Danger


For now we have 3 main "factions" in Prison Survival (and the Guards but you can't join them ;) play Prison Simulator for that :D).

Each gang has a distinct tattoo style, which you can further customize to immerse yourself in the role of your prisoner.
Choosing or modifying a tattoo tied to a gang will affect your relationships with other inmates and influence gameplay in unique ways.


There will be more informations about tattoos in the next devlog!!


Take care, inmates!
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/



Our game - Hammer Of Pain is releasing now!

[h3]Dear Players, the moment you’ve been waiting for has arrived! [/h3]

🔥 Hammer Of Pain is Officially Live! 🔥


The wait is over, Warriors! ⚔️ Hammer Of Pain is now available for everyone!
Step into a gritty, war-torn world brought to life with stunning 2D pixel art. 🛡️💀



What is this game about?


Dive into a pixel-art, medieval adventure with Silver, the master blacksmith, and his huntress daughter, Nora. Their riveting tale of courage and heritage awaits you. Unfold their story, savor the detail, and get hooked on their world!

[h2]FEATURES:[/h2]

  • Fast-paced, brutal combat
  • Gripping story
  • 2D hand-crafted world to explore
  • Beautiful pixel art graphic
  • Medieval music and environment
  • Two heroes with their own distinctive gameplay


BUY NOW TO GET -10% DISCOUNT!




🔨 Ready to wield the hammer? Join the fight now!


https://store.steampowered.com/app/2438440/Hammer_of_Pain/

👉 Play on Steam and don’t forget to leave your review!
Your feedback will help us continue improving the game for the community. ✨

---
Baked Games Team

Devlog From Behind The Bars #2- Your new home!

Hello Prisoners!

Stand up! Be quiet! Your fav CO is speaking! ;)

Today, we’re diving deep into the process of constructing our brand-new prison environment for Prison Survival: Architect of Crime Simulator.

ENTIRELY NEW PRISON


Imagine a prison that feels like a character in itself – imposing, mysterious, and full of stories waiting to be discovered.



Layout Overview


It's just a tiny piece of one of prison's facility. Can you guess which one is it? ;) (it's not the cell block)



Concrete and Brick


The mains of our prison’s architecture, concrete and brick textures dominate the landscape.
These textures are designed with subtle imperfections – cracks, stains, and weathering – to convey a sense of age and rugged endurance. It's easy to set them up!



Special Tools (Shanks?)

Albedo, often referred to as the base color or diffuse map, is a texture map that defines the base color of a surface without any lighting or shading effects. In the context of game design, albedo maps are crucial for creating realistic and immersive environments. They help achieve a consistent look across different lighting conditions.



Navigating these blocks requires careful planning and adaptability, as you contend with obstacles ranging from locked doors to hidden passages.
Just look at this BLOCKS in 3D graphic program - Blender.
Those lines and boxes... it's like a prison maze!



Future devlogs will explore additional wings, delve deeper into security protocols, and uncover the hidden secrets within our labyrinthine layout!!
Your feedback drives our innovation, so keep sharing your thoughts and ideas with us!!! (here in comments)


Take care, inmates!

Best regards,
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/



Devlog From Behind The Bars #1 - Welcome to the new prison!

Hello Prisoners!

Stand up! Be quiet! And get ready for a new devlog series!

I'm going to take you on a journey through the construction of our brand-new prison-related game! Ever wanted to take on the role of a prisoner in Prison Simulator? Well, now you can! You will be an inmate in Prison Survival: Architect of Crime Simulator!

This devlog will delve into the creation process of our new PRISON, or at least a part of this entire prison complex.

Cell Block Secrets

How do we create a place so challenging, so immersive, that every moment feels like a fight for survival? We drew inspiration from real-world prisons and blended it with our own twisted imagination to create something truly unique.

We started our new prison with the CELLS.
What does every cell need?
A. Bed
B. Sink
C. Place for a hidden stash
D. Prisoner
E. All of the above ;)



Welcome to your new home, dude!


Will this blanket keep you warm at night?
If not, just ask a friendly cellmate ;)



Bunk beds


They don't look the same - yeah, it's a copy but only the BASE bed is the same. Later, we will add more variety to almost every bed. Each one will be unique - just like the prisoners sleeping on them.



Prison bars are essential. We created immersive-looking bars, but don't worry, we haven't forgotten about doors ;)



Cells with lighting. Sorry for the grain effect; it was unintentional ;)



We wanted each cell to tell a story. The wear and tear on the walls, the graffiti from past inmates, and the small personal touches give each cell a sense of history and individuality. But this will be shown in other devlogs ;)

Take care, inmates!

Best regards,
Baked Games Team

Want more prison environment? Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/