Tap Ninja v6.0.0 is live!
Main updates
● Conquest game mode added
● Tier 15 added
● New Ascension Skills added
● New Achievements added
● New Medal upgrades added
● Godai Element of Water added - spend Elixir to strengthen your Heroes
● Night Black dye added, which can be unlocked by collecting all of the 52 holiday week cosmetic rewards
● Some building names are renamed due to new Conquest buildings
Quests & tasks
● Quest board level 9 added which can include a mythical reward
● Stored Daily rewards become converted into OLD rewards, meaning that they won't increase Quest Board progress past level 8 and won't contain the new rewards
● Daily quest rewards can now contain Conquest consumables
● New Daily quests added, while the "Defeat enemies with full & disabled Energy" quest has been removed
● Holiday overspent currency bank has been reduced (Amber 5'000 to 1'000, Eggs 100 to 15, Keys 50 to 10)
Pets
● Three new Pets added
● Unlockable unique Pet tints added for each Pet skin
● Two new unlockable pet skins added - Wolf skin for Dog and Capybara skin for Mouse
● Pet Treat duration changed from 5 days to 3 days
● Pet Star type currency changed to Pet Feathers
● Pet ability balance adjustments
● Pets become bigger from active Treats
Amber store
● Amber Store tab redesigned
● Kote of Legends added
● New Consumable items added to the Amber Store
● Daily free Key has been moved to the "Consumables" category and Daily free Amber has been moved to the "Amber" category
● Getting a popout bundle will now properly progress your weekly Amber task
Miscellaneous
● Perfect Ascension button added in the "Ascend" popout menu
● Two new secret achievements added (one to do with a new addition, the other - with a feature added at the end of last year combined with a new one)
● Legacy achievement awarded for players who completed Tier 14 research or unlocked Quest Board lvl 8 before this update
● Green tick now appears on the 'quest', 'holiday task', 'challenge' & 'medal upgrade' buttons after completing everything within
● Challenge button now shines if there are uncompleted challenge levels and a Key is available
● New Conquest specific statistics added
● Characters and dyes requiring a goal for unlocking, now show your progress in the description
● After not opening the game for a day, the "Days played consecutive" now resets to '1' instead of '0', everyone has +1 added to this statistic because of this
● Using mouse wheel on the main game now acts as zoom in/out
● Font update for non-English characters
● 'More Fireflies' mastery boosted (3.5% to 4.5%)
● Passive for flying pets buffed (0.5% to 1.25%)
● Blessing of the Dragon buffed (2% to 2.25%)
● Internet discovery on startup improved
● Pet Treat timer bug fixed
● Other bug fixes