Tap Ninja v6.2.0 is live!
● Energy system reworked! Now idle 36+ hours at a time and regain the time by tapping your Ninja!
● Unlock a new Medal upgrade that makes your Ninja catch all regular Fireflies while the Energy is active!
● New Main game building
● Upgrade Tier 16
● Ascension Skill tree extended
● New Achievements
● New Firefly type
● 1 new Legendary Hero - Tomak, the Lifter
● 4 Epic scrolls & 4 Eggs to everyone due to balancing changes!
● Multi-level Blessing nodes are now scattered around the Ascension Tree, your Blessing levels have been distributed amongst them
Main Game
● Energy time is now consumed even if the game is shut down to defeat enemies
● Ring of Legends added
● New main game enemy - War Wagon
● New Medal tree upgrades
● Medal tree adjustments
● Medal tree has been reset for everyone
● Blessing upgrades slightly rebalanced
● Some balancing changes to the early game
● Animation update for Ekho, Ulrik
Pets
● New Pet type - Aquatic
● New Pet tints
● Pet collection sorting change
● New unlockable skin for Parrot
● Some Pet abilities have been changed
● Turtle and Toad pets changed their type to Aquatic
● Pet slot unlock requirements increased
● Weekly Holiday rewards now contain Aquatic feathers
● Some improvements to Pet tint progression
Conquest
● A premium skin for the Fin hero added
● Battle Team power number display improved - it now takes into account every Heroes Star and Hero level to display an average power of the whole team
● During a battle clicking on a Team power banner will display the Teams attack and health upgrade values
● Scorn slightly buffed
● Belu nerfed
● Survival Dungeon dust rewards now rotate based on the week
● Fixed a bug where duplicate Hero recruits were awarding the wrong amount of dust
● A faint scroll now hovers over the tavern to indicate how long to wait until the next free scroll
● Tiérs subtitle changed to "The Gray Eminence"
Miscellaneous
● Added 2 legacy achievements for unlocking Tier 15 & all Ascension skills
● 'Champions Will' exclusive medal tree reset button added
● Away income buffed
● Unlocked Ascension Skills now show their price
● New statistics added
● Statistics page can now display 'lifetime', 'ascension', 'day', 'week' and their previous value for certain stats
● Exiting the game now takes longer to safely save your save file
● "Defeat X Enemies" achievement requirements increased
● "Defeat X enemies during a weather condition" quest requirement reduced
● Arabic font improved
● Some performance improvements
● Calculation fixes and improvements
● Fixed Shuriken Vortex or Energy not defeating every enemy on low FPS settings
● Bug fixes
● A secret achievement has been added that will only be unlockable almost 6 months later and only during a certain period each year
Artwork made by Myaknroy - instagram
● Unlock a new Medal upgrade that makes your Ninja catch all regular Fireflies while the Energy is active!
● New Main game building
● Upgrade Tier 16
● Ascension Skill tree extended
● New Achievements
● New Firefly type
● 1 new Legendary Hero - Tomak, the Lifter
● 4 Epic scrolls & 4 Eggs to everyone due to balancing changes!
● Multi-level Blessing nodes are now scattered around the Ascension Tree, your Blessing levels have been distributed amongst them
Main Game
● Energy time is now consumed even if the game is shut down to defeat enemies
● Ring of Legends added
● New main game enemy - War Wagon
● New Medal tree upgrades
● Medal tree adjustments
● Medal tree has been reset for everyone
● Blessing upgrades slightly rebalanced
● Some balancing changes to the early game
● Animation update for Ekho, Ulrik
Pets
● New Pet type - Aquatic
● New Pet tints
● Pet collection sorting change
● New unlockable skin for Parrot
● Some Pet abilities have been changed
● Turtle and Toad pets changed their type to Aquatic
● Pet slot unlock requirements increased
● Weekly Holiday rewards now contain Aquatic feathers
● Some improvements to Pet tint progression
Conquest
● A premium skin for the Fin hero added
● Battle Team power number display improved - it now takes into account every Heroes Star and Hero level to display an average power of the whole team
● During a battle clicking on a Team power banner will display the Teams attack and health upgrade values
● Scorn slightly buffed
● Belu nerfed
● Survival Dungeon dust rewards now rotate based on the week
● Fixed a bug where duplicate Hero recruits were awarding the wrong amount of dust
● A faint scroll now hovers over the tavern to indicate how long to wait until the next free scroll
● Tiérs subtitle changed to "The Gray Eminence"
Miscellaneous
● Added 2 legacy achievements for unlocking Tier 15 & all Ascension skills
● 'Champions Will' exclusive medal tree reset button added
● Away income buffed
● Unlocked Ascension Skills now show their price
● New statistics added
● Statistics page can now display 'lifetime', 'ascension', 'day', 'week' and their previous value for certain stats
● Exiting the game now takes longer to safely save your save file
● "Defeat X Enemies" achievement requirements increased
● "Defeat X enemies during a weather condition" quest requirement reduced
● Arabic font improved
● Some performance improvements
● Calculation fixes and improvements
● Fixed Shuriken Vortex or Energy not defeating every enemy on low FPS settings
● Bug fixes
● A secret achievement has been added that will only be unlockable almost 6 months later and only during a certain period each year
Artwork made by Myaknroy - instagram