1. Beastieball
  2. News

Beastieball News

Get ready for the FINAL Preview Playtest!

Our FINAL Preview Playtest is right around the corner! From October 14 to 21, during the upcoming NextFest, we’ll be letting players explore a bit further into the world of Beastieball with a preview of Chroma Sea, the southern ocean area.

If you want to play, visit our store page and click ‘Request Access’! We’ll start sending keys out in batches starting on October 14. Note that requests will be granted by random selection and not everybody will get in! If you have participated in previous Playtests or previously requested access, you're automatically rolled over into this one as well.

(If you’re a Content Creator, you can request a playtest key via Keymailer here.)

Save files from the free demo or the previous Playtests will carry over into this Playtest. In fact, if you had access to the previous Playtest then you will be automatically included in this one as well. And your save data will carry over from Playtests to the final release, too - we know how important your team is and we want you to be able to finish your journey with them no matter what!

That’s all for now. See you in the Chroma Sea next week! :)

Preview Playtest 2: Mythwood is coming soon!

Our next Preview Playtest is right around the corner! From August 12 to 19, we’ll be letting players explore a bit further into the world of Beastieball with a preview of Mythwood, the foresty area to the north.

If you want to play, visit our store page and click ‘Request Access’! We’ll start sending keys out in batches starting on August 12. Note that requests will be granted by random selection and not everybody will get in!

(If you’re a Content Creator, you can request a playtest key via Keymailer here.)

Save files from the free demo or the previous Playtest will carry over into this Playtest. In fact, if you had access to the previous Playtest then you will be automatically included in this one as well. And your save data will carry over from Playtests to the final release, too - we know how important your team is and we want you to be able to finish your journey with them no matter what!

[h2]PAX West![/h2]

While we’re here, we just want to let you know that we’ll be showing Beastieball at PAX West in Seattle from August 30 to September 2. We’ll also have cool exclusive merch available! If you happen to be in town we hope you’ll stop by and say hello :)

That’s all for now. See you in Mythwood… or Seattle!

Introducing Squimage, the rainbow painter squid!

Ah, the Chroma Sea… a vast ocean zone, dotted with islands and enclosed by a massive barrier reef. You’ll need to take out a rental sailboat if you want to navigate those waters. And for coaches who explore its sun-kissed shores, you might rarely find this colorful challenger hankering for a Beach-stieball match.



Squimage is unique among Beasties in many ways. For one, they have an exceptionally wide range of color variations - an individual Squimage’s ink can be just about any color of the rainbow.



Squimage are eager learners, adept at mimicry and able to learn a surprisingly wide range of skills. They’re one of the very, very select group of Beasties who can wield Body, Spirit and Mind-type plays, making them a diverse threat that’s challenging to defend against. It’s not just a gimmick! Their POW stats in all types are quite high, so if you underestimate them then you’ll surely be punished.

> Read more about Squimage in our official newsletter!


Playtest Results! Beastie popularity, fun data and more!

THANK YOU for playing the Beastieball Preview Playtest!


This has been an exhilarating and exhausting couple weeks for the team. We had high hopes that players would fall in love with the game after they got to play a bit more, but the overwhelmingly positive response floored us all the same. Thank you, thank you!

If you wanted to play but didn’t get in this time, don’t fret! There will be more playtests this year as we gear up for release. Watch out for updates on that! (We've actually got a newsletter you can subscribe to...)

[h2]By The Numbers[/h2]
  • 669 unique players played the Playtest build. (Not everyone who was given access played the game). Interestingly, an additional 670 unique players played the free Steam demo in the same time period. I have no idea why those numbers are almost exactly the same. An estimated 40% of our Playtesters were continuing a save they previously started in the Demo.

  • 4,198 people wishlisted the game during the playtest period. (Thank you!). During this time period Steam also ran their “Next fest” event and Klei ran their “Kleifest” event, which both likely drove some traffic to us. However, we were not active participants in either event.

  • 4,786 Beasties were recruited by Playtesters!

  • 1,316 feedback reports were sent to us from in-game!

  • 1 developer is in charge of reading, prioritizing and addressing all those reports. He better finish this newsletter quick and get back to work, yipe!


[h2]Starter Popularity[/h2]
To get the most data possible, these results consolidate data from Demo players as well as Playtest players over the last couple weeks!

The #3 choice: Kichik, recruited by 177 players.

#2 was Axolati, recruited by 402 players!

And #1 was Bildit, recruited by 645 players! That’s 52.7% of the vote - Wow!

Of course it’s only natural for one starter to rise to the top of popularity charts. That’s fine, though… it just means fans of the the other starters are more cool and unique. 😎

[h2]Social Bonds[/h2]

One surprise feature we held back for the Playtest was the Contacts menu, where you can spend social batteries to hang out with other characters you meet along your adventure. We were pleased to see this system well-received by players so far :) But wait, who was the most popular friend?!

  • #4 was Kaz, coach of the Raging Blazes, with 170 hangouts.

  • #3 was Riven, coach of the Mythic Dreamers, with 202 hangouts. Kaz and Riven both needed to be unlocked by playing against them, so it makes sense that they had a little less action.

  • #2 was Reese, with 236 hangouts.

  • And #1 by a landslide was Riley, with 328 hangouts!


[h2]And the Most Popular Beastie…[/h2]
…Was recruited 604 times! We actually haven’t ever officially revealed them before, but in honor of their win, it’s time you get to know them.

Collarva: Their spines naturally collect plant detritus as they move about, building up their protective coat.

What’s this bug’s secret to its popularity?! Well, probably it’s that you can find them in so many places at the start of the game. Still, recruiting isn’t always easy. Players had to make the choice to seek them out! So: well done, Collarva!

There were many other Beasties who made their first appearance in the Playtest build. We’d love to showcase more of them in due time - but for now, I really better get back to those feedback reports!

Join the Beastieball Preview Playtest!



For a limited time, we're giving players access to the first major area of the game! If you want to join the Playtest, you can request access on our Steam page now!

The Playtest build will be available to select players from June 10 to June 24. If you want to discuss the game with other fans, share your feedback, or even organize PvP lobbies... the best place to do that is on our Discord!

We can't wait to reveal a bit more of the Beastieball world to you all :)