1. Beastieball
  2. News

Beastieball News

Day 1 Patch Fixes

This is a hastily-made patch only on PC for now addressing some of the most common and easy to fix issues. We're still working on other fixes!
- Made some tentative changes to some text rendering with the aim of reducing memory use and potentially fixing a slowdown issue that users are reporting when completing research on beasties after playing the game for many hours consecutively. This issue is very hard to reproduce, so we can't be 100% certain it's fixed.
- Adjusted how music timing is counted to more consistently align Rhythm SFX to the beat
- Fixed like 30 typos
- Adjusted layout of several screens to be less janky, better camera, remove areas where player could clip through stuff, etc.
- Fixed colors on raremorph Surgus
- Fixed weird spawn point for one of Riley's hangouts
- Fixed crash when inviting Sunsoo to a hangout when you're already in the expected area
- Fixed an obscure softlock in a hidden boss area

Many more to come. Thank you everyone for playing our game and for the kind reviews!

A First Look at BeastieBall—Literally Changing The Game


I can’t imagine a scenario where I would ever say I was surprised by Beastieball. Greg Lobanov—and his development studio Wishes Unlimited—has put his talent behind so many deeply creative games that it’s almost a guarantee that his involvement will produce a banger. I guess I could say I didn’t expect him to take a crack at Pokémon, but if anyone was going to do something creative with the idea, it was definitely him.

Pokémon is definitely a hard series to emulate. Even though Nintendo doesn’t really own the concept of catching monsters and battling with them, I’ve seen games like Nexomon or TemTem catch flack for being cheap attempts at recreating Pokémon. Even at its best, some…let’s say, less ambitious creators will make the boring version every Redditor says Nintendo should make—slap it in Unreal Engine, replace the art style with gritty realism and add survival crafting mechanics to it for good measure.








But, as I’ve said in the past, “No inspiration... Read more



Beastieball comes to Early Access NOVEMBER 12!

Yes! Beastieball is coming to Early Access on November 12, just under 2 weeks from now! And we’ve got a brand-new trailer you can watch below! (Note: If you already plan to play the game, and you chose Kichik as your starter, this trailer will contain spoilers for you).
[previewyoutube][/previewyoutube]

Not only that, but the OST is available for pre-order now as well! --> Pre-order the OST here!

Lena Raine’s incredible soundtrack for Beastieball will be releasing on Bandcamp alongside the game. You can pre-order it today and get access to a selection of songs now! We’ll be adding new music to the album regularly throughout the game’s Early Access period, which most platforms won’t allow for. So until the full release the soundtrack will be exclusive to Bandcamp - you won’t find it on Steam, nor on streaming services like Apple Music or Spotify.

Thank you! We can't wait to see you soon in the world of Beastieball!

Watch the FIRST EVER Beastieball Tournament!

Thanks for joining our final Playtest! :)

On the last day we streamed the first-ever Beastieball Tournament! Check it out to see some high-level matches and learn what competitive Beastieball is all about. (Just be warned, spoiler and placeholder Beasties abound here):

[previewyoutube][/previewyoutube]

You can check out more stats from the Playtest here, including the most-used Beasties!

We'll be making announcements soon regarding the game's release date. Stay tuned! :D

Playtest final 48 hours: EVERYBODY'S IN, plus a live Tourney!

The Beastieball playtest is coming to a close soon, and for the final 48 hours, we’re allowing everybody to have access! Just visit the game on Steam and request access to join the Playtest! (And don’t forget to wishlist while you’re there… heheh…)

But that’s not all. We’re ending the Playtest with a big livestream event!

(This art was drawn by community member Mebo and arranged by SkyBlueStarMoon)

This Sunday, October 20, we’ll be hosting an invitational tournament for some of the most competitive Beastieball players in our community. Just us at Klei’s twitch channel from 10AM PST to roughly 1PM PST for exciting matches and developer commentary!

Enjoy the Playtest, and see you at the tourney!