1. Sengoku Dynasty
  2. News

Sengoku Dynasty News

Update to 1.0.0.9 - Crash Fix



Youkoso!

Over the weekend, we received numerous reports about crashes occurring when changing seasons or loading saves. We’re sorry this issue impacted your gameplay experience and spoiled the enjoyment. It was a surprise for us, as it didn’t appear during our testing for version 1.0. Our apologies for the inconvenience.

Thanks to our amazing community, we’ve identified the cause and just released a hotfix that should resolve this specific crash for most players. We also took the opportunity to address several other minor bugs:

[h3]FIXES[/h3]
  • Fixed issues that could cause some of the crashes.
  • Fixed that some enemies are not engaging in combat.
  • Fixed the Enemy Damage Modifier setting not working properly.
  • Fixed a debug visible on player character when turning on PvP.
  • Fixed the NPC not looking at the player in dialogue with the client.
  • Fixed the kanabo item dropped by enemies.
  • Fixed sorting items without a default storage which made them disappear.
  • Fixed drowning in the onsen.
  • Fixed NPCs getting stuck in the ice storage.
  • Fixed issues with cutscene subtitles.
  • Fixed the poise armour resetting.
  • Fixed physics on bandit pauldrons.


[h3]CHANGES[/h3]
  • Balanced drop durability.
  • Balanced drowning to be less punitive
  • Balanced SP worker cost for Large Bridge in Easter Swamp Region.
  • Removed edges in path materials.
  • Made the Herbalist Station mandatory in Forager's Hut.
  • Removed pickaxes from boss loot.
  • Optimized the ragdoll.


We hope that with these fixes you have a more seamless playing experience. Of course, we are working hard on making additional improvements as per our roadmap.

Please let us know if you encounter any new issues. We’re actively monitoring the forums and will continue updating the game as needed.

Necesse X Sengoku Dynasty Bundle!



Youkoso!

Still not enough exploration and adventure? Have you already struck fear into the hearts of all the bandits?

We have joined forces with the developers of Necesse to double the mix of adventure, combat, crafting, colonisation and co-op!

Immerse yourself in the sandbox that Necesse offers and take up the fight for survival both there and here in Sengoku Dynasty!

So, get or complete the Survival Bundle now!




Sengoku Dynasty – The Path Beyond 1.0

Youkoso!

With the release of version 1.0, we want to extend our deepest thanks to all of you who joined us in Early Access. Across 25 updates—major updates, patches, and hotfixes—you’ve helped us bring Sengoku Dynasty to the 1.0 version. Now, as you dive into the world of Sengoku Dynasty with the most important and biggest update ever, we're excited to share what’s next on our journey together. Our commitment doesn't end here; we’ll continue enhancing your experience with new features and improvements.

Here’s a glimpse of what’s ahead:

[h3]Enemy Raids[/h3]
Prepare your defenses! Soon, your town will face enemy raids, adding a new layer to combat. Get ready to strategize, protect your people, and defend your home against these threats. As always, if you prefer a peaceful playthrough, you can disable this.

[h3]Enhanced Heir System[/h3]
An extended heir system will allow you to secure your legacy within Nata Valley. Children will stay in the village rather than heading to the monastery, letting you cultivate your dynasty’s future close to home.

[h3]Seasonal Challenges[/h3]
Brace yourself for harsher winters and seasonal events! New status effects will make each season distinct, requiring smart planning and resource management to keep your dynasty thriving through nature's toughest challenges.

[h3]New Animals[/h3]
Expect new animals to roam the lands, enriching the ecosystem and adding fresh opportunities (and dangers!) as you expand your domain.

[h3]New Map[/h3]
A fresh map is coming, offering unique environments, resources, and challenges, perfect for exploring new playstyles and increasing replayability.

[h3]Procedural Quests[/h3]
To keep the gameplay fresh and engaging, procedural quests will be added. These quests will present you with new objectives and rewards, giving you dynamic goals to pursue as your story unfolds.

[h3]Spiritualism & Karma[/h3]
Spiritualism will deepen with a new karmic system, connecting your actions to a spiritual journey that will impact your dynasty’s path forward.

[h3]Performance Optimizations[/h3]
We’re committed to ongoing optimizations to ensure a smoother experience, with consistent improvements to performance as we continue adding new features.

Thank you for being a crucial part of Sengoku Dynasty! We can’t wait to hear your feedback and see where you take your dynasty.

Connect with us here, on Discord, or on social media, and let’s continue this journey together!



Sengoku Dynasty – The Daimyō Update!



Youkoso

This release marks a significant milestone in the development of Sengoku Dynasty. With the introduction of map conquest – the Daimyō System, support for female character and character customization, fully fleshed enemies, enhanced combat and new weapons, a complete story arc, and a new family questline, we are ready to open the game for everyone. We hope you will enjoy the update and rest assured that this doesn’t mean the end of development – the potential is too big.

We’re looking forward to hearing your feedback, as we continue to add new features and content and we will present to you a new roadmap in the next few days.

[previewyoutube][/previewyoutube]

Here is what 1.0 has in store:

[h3]The Daimyō System[/h3]
Introducing a brand new, strategic layer to gameplay, the Daimyo System. It divides Nata Valley into regions where the infrastructure is in shambles and the area is overrun by hostile factions. Led by their powerful leaders, each faction has a centre of operation in a large camp and prevents your villagers from exploiting local natural resources, like various ores and wood types.

To show your people that they are safe, and convince more of them to join your cause, you will need to liberate as many regions as you can by defeating the enemies and building special projects. Painting the map with your colour will be rewarded not only with access to rare resources for your workers but also with unique recipes and technology. Every liberated region propels your Dynasty forward, giving you lots of XP and allowing you to face greater challenges.

The Daimyo System comes with extensive balancing changes, including reworked prices and new resources like copper or tin – and that’s why we strongly recommend starting a new game. You can still load old saves, but the game will not be as enjoyable because it will break the balance completely.

[h3]Character customization[/h3]
Female leaders and warriors played a significant role in Sengoku-era Japan. And with the introduction of the female player character, you can play as one of them! But that’s not all. You’ll now be able to use our brand-new editor to customise your character. Choose your gender, head type, hairstyle, eye colour, various skin imperfections, and your name to ensure you stand out in that coop session!

[h3]Enemies[/h3]
And since we are on the subject of striking characters – we're introducing proper samurai gear, with heavy armour, an intricate helmet, and proper chainmail shoes, as well as new fearsome weapons: naginata and kanabo - as well as one more traditional Japanese weapon – (can you find this easter-egg)? Bosses will now really strike fear into your heart, to the beat of new combat music. They will command many more diverse groups of different-tier warriors. That should make defeating new enemy camps much more satisfying. Additionally, with improvements we made to the combat AI system, focused on the group behaviour of enemies, it should be also much more strategic and less chaotic.
Hunting was also improved with simplified bow targeting, a variety of new arrow types, better animal AI, and health bars.

And for the peaceful builders out there, who worry that these new challenges will stand in their way, we introduce new game settings that support a more peaceful playstyle.

[h3]Family quests[/h3]
This wouldn’t be a dynasty game without an option to grow your family. With 1.0 we’re adding a new questline, which allows you to choose – from among your villagers – a love interest of an opposite gender, engage in romantic dialogues, get married, and eventually become a parent. Engaging your spouse carrying your baby you will be tasked with providing essential childcare items. Eventually, you will send your child off to get an education in the temple. All these life-changing events are illustrated with new, atmospheric cutscenes.

For now, the quest line stops right before graduation, but you can expect an option to pass your dynasty onto your heir and play as a new character who will continue your legacy soon.

[h3]New Buildable structures and mansion[/h3]
Have you ever been a little jealous of Saburobei’s luxurious house? The owner of the Iwasaki mining village lived in a stylish and spacious shunden-zukuri style mansion, tea house included, while you had to contend with a humble village house. Not anymore. You can unlock new mansion recipes, including various buildings, walls, and even some temple pavilions. Try to incorporate those new imposing structures into your village layout!

[h3]Greetings and goodbyes[/h3]
NPCs will now appropriately acknowledge you – by bowing or uttering one of several historically accurate greetings or goodbyes. Some will be more polite, some rather harsh, depending on your Dynasty's status in the valley or, in the case of your villagers, their happiness level.

[h3]Narrative cutscenes[/h3]
The main story now feels more complete with the introduction of new story beats and cutscenes (no spoilers!). All of them come with new music and voice-overs. And if quests are what you want to primarily focus on, then you will be happy to know that in the next update we plan to add procedurally generated quests, so that you can do them as often as you want.

[h3]Achievements[/h3]
We are introducing about 40 achievements, encompassing all the different systems in the game in the hopes of awakening a completionist in you.

[h3]Wait... There’s more![/h3]
  • Beware! Unhappy villagers will now leave your village.
  • FPP combat is now fully supported.
  • New Herbalist crafting station that allows you to focus on crafting some new healing items and medicine.
  • New weapons.
  • New villagers now start with a Content level of Happiness.
  • Your Dynasty Consumption is now set too high by default. If you want to save some resources while keeping your villagers content at best, turn it off.
  • The Dynasty Needs panel got an upgrade – it now shows what is the next need that will be required and at what population threshold.
  • New VFX – dust, water, sparks, dirt, wood and stone splinters, and Sakura petals.
  • The co-op was reworked to support character creation for clients. The process of hosting or joining a session was simplified and should feel more streamlined.
  • Going deep into the water will now cause damage and eventually, you will drown (unless you enable the infinite health setting).
  • New endgame production building: Forge.
  • New items like the hoate mask, enemy trophies, and new types of beverages.
  • New emotes, some accompanied by a V/O.
  • New loading screen tips for those who grew tired of that Honen quote. You know which one...
  • New buildable shrines of all Kami types.
  • Some of the map shrines were turned into special projects, and all of them can be made functional.
  • Decorate your abodes with 40 new wall banners with beautiful illustrations! Decorating was also streamlined a little bit, with columns and walls being now the same type of vertical surface, and wall-mounted light sources requiring fewer recipes to be completed.
  • Light up that darkness! Dropped light source items now brighten up the area, making cave exploration and night activities easier.
  • New combat-related custom game settings that will help you tweak your fighting experience.
  • Minor food storage building furniture improvement to stop your villagers from getting stuck in the structure.
  • Important – you will now be able to cut down bamboo with a katana. The better the sword quality, the faster you can cut even a whole forest! You can now also cut down large bamboo trees with any axe.
  • Complete loot re-balance for any abandoned chests, enemy loot chests, and drops.
  • The mining of deposits is now possible only with a pickaxe to keep the shovel dedicated solely to permanent foliage removal.
  • Various new recipes were added to some existing crafting stations to make job management and production chains easier to handle. There are also some new workstations, for example, the loom, which allows you to produce linen, required in most wearable items’ recipes.
  • The Guard Tower structure is now unlockable with the Dynasty Level instead of a perk. The Security Services perk was cycled out for now.
  • The map tab UI got an improvement, not only can you turn the region overlay on and off, but the map legend got an update as well to better reflect the new game content.
  • Crops should now grow faster when you tend to them personally, so make sure you fertilise your fields and hope for that rain!
  • And a host of other fixes, minor improvements, and balancing changes.


The Hotfixes 1.0.0.4 & 1.0.0.5 solves display problems with texts in some languages.

Sengoku Dynasty – The Clock is Ticking!



The countdown is unstoppable! Just a few more hours until the gates to Sengoku Dynasty Version 1.0 finally open. The long wait is almost over, and a new chapter begins. Are you ready to dive deep into the world of Sengoku Dynasty?

Here’s an overview of the launch times—mark the moment on your calendar!

Prepare your katanas, gather your resources, and brace yourself for the adventure of a lifetime.

Honor, strength, and growth to your legacy!

See you soon in the game!