1. Succubus Cafe
  2. News

Succubus Cafe News

2023/12 Game Production Progress Report

Hello everyone, the work progress list for November and December is as follows
1.The main functions of VR (still need to be modified)
2. 4 complex animations for the kitchen



Main VR function display
[Character movement and customization]
https://twitter.com/i/status/1741809522619093297

[SexMode-Japan]
https://twitter.com/i/status/1741809857332928774

[SexMode-English]
https://twitter.com/i/status/1741818717535911973

Currently, the game is still missing the following items:
1. Complex animations for kitchens and bathrooms (41 in total) (after completion, lines, dubbing, and line animations will also need to be designed)
2. Production of plot
3.UI design (production has started)
4.VR function


This time, most of the progress is spent on VR, but most of the functions can already be used. The equipment used for VR this time is vive cosmos.

Succubus Cafe v2.1.0

Hello everyone, since the Unity engine 2019.3, the [Resolution Dialog] function has been canceled when starting the game.
The current version v2.1.0 has been modified to allow setting the resolution after startup.

[Resolution Dialog]


The hotkey is back quote

Succubus Cafe v2.0.0

Hello everyone, the contents of this [Succubus Cafe v2.0.0 update are as follows

※ Animation ※
●[New] Footjob animation
●[New] Opening animation



※ system ※
●[Fix] Some clothing judgment errors


Thank you for your support all the way. I hope you all like the updated content. I will continue to maintain the production quality as usual.
Make the next game content better, thank you

2023/10 Game Production Progress Report

Hello everyone, the work progress list for September and October is as follows
1. Japanese and English dialogue animations (81 in total)
2.Perspective window mode
3. First person system
4. 2 complex animations for the kitchen


Window mode perspective effect and general perspective effect

https://twitter.com/i/status/1718896162307264773

First person/cinematic/locked shot
https://twitter.com/i/status/1718896401541967932

Complex animation screenshots



Currently, the game is still missing the following items:
1. Complex animations for kitchens and bathrooms (45 in total) (after completion, lines, dubbing, and line animations will also need to be designed)
2. Production of plot
3.UI design (production has started)
4.VR function

Please wait a little longer for the update of Succubus Cafe. The dubbing files were obtained on 10/30, and the expression animations are currently being produced.

2023/08 Game Production Progress Report

Hello everyone, the production in July and August will mainly focus on costumes and [English DirtyTalk Animation], as well as some [Japanese and English dialogue animation]
[English DirtyTalk Animation] Completed (20 types, total 234)

The following is the progress of this month’s release
Pregnancy status (three types in total)

The effect of XRay


[English DirtyTalk Animation]
https://twitter.com/i/status/1697211028017471566

Partial [Japanese and English dialogue animation]
https://twitter.com/i/status/1697210727113936980

https://twitter.com/i/status/1697210837998682341


Currently, the game is still missing the following items:
1. Complex animations for kitchens and bathrooms (47 in total) (after completion, lines, dubbing, and line animations will also need to be designed)
2. Japanese and English dialogue animations (81 in total)
3. Line design and dubbing of the plot (line animation will also need to be produced after completion)
4. UI design
5. VR function


As for the next update of [Succubus Cafe], there are still some dubbings that have not yet been completed (the animation has been completed), which will be brought to you soon.
1. New footjob animation
2. Short story (about 1 minute and 30 seconds) [no lines]


The current frequency of sending reports is once every two months. Since I roughly estimate that it will take about a year to complete,
([Complex Animation] will be the most time-consuming part, and I can only complete one in a week at the fastest), the next progress report will focus on the stages of [Complex Animation] and [Story Animation]. The frequency is too frequent, please tell me, thank you