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Spartoi Meadow News

Ver.1.25

- Graphic Update.
- Changed Joypad camera control.(R stick→ L+R+L stick)
etc...


Ver.1.20.2

- Graphic Update
- New"1stBOSS"

etc...

Ver.1.10

(Addendum) Ver. 1.10.1
Fixed the part of the battle where it may become impossible to proceed without an enemy appearing.

Changing the shader outline.

Added an early game guide (in Japanese) to the official website.
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Change the graphics in all areas (fields).


Improved character graphics.


Added character voices related to battle scenes.


Added character display in conversation scenes.

etc...

Ver.1.08

-Change the camera work
-Added a simple display of the game progress to the "Pause Menu".
-Added "CONJURER ( New Game + )" to the town of Domi.

-Introduce the "Stun Gauge" in boss battles.
When you attack, the gauge accumulates, and when it reaches its maximum, the enemy is stunned!
  But when you get hit, your gauge is almost reset!

additional effect
(1) MAX HP100% → 40%.
(2) Drop a weapon when returning from a fainting.

The gauge increase is not enhanced by level or equipment.
It may be harder to stun them than to defeat them.

-Additional 3 attack skills
(Exclusive to the weapons that drop after you stun the boss.)

-"Step" has the effect of blowing the enemy away
(only at the moment of activation & does not affect the boss).
-Slightly changed some enemy attack patterns and technique performance.

-"QUICK ATTACK" specification change
Increase in time to complete the operation.
Continuous activation is possible only once.
Can be linked to "POWER ATTACK".

Ver1.05

-Graphic Update
Adjusted screen brightness and made it a little darker.
Improved visual effects.

-Combat
Added auto guard to "Dash".
Adjusted the performance of some skills.

-Others
Added a few more "HINT".
New features were added to hamlet store, and the product line was renewed.