Update Notes for Dec 3
Features
- Hosts can now pause the game
- Survivor: Pilots no longer need to land on carrier to upgrade between waves
- Survivor: Encounter balancing
- Performance optimizations
Bug Fixes
- Fixed anti-pilot torpedoes tracking dead pilots
- Fixed problems with teleport movement if ship is moving while a player is onboard
- Fixed carrier health values not resetting on survivor wave restarts
- Hosts can now pause the game
- Survivor: Pilots no longer need to land on carrier to upgrade between waves
- Survivor: Encounter balancing
- Performance optimizations
Bug Fixes
- Fixed anti-pilot torpedoes tracking dead pilots
- Fixed problems with teleport movement if ship is moving while a player is onboard
- Fixed carrier health values not resetting on survivor wave restarts