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Kingdoms Reborn News

'Land of the Rising Sun' - New Patch Teaser!

To all our builders, sheathe your katanas! A major announcement is upon us.
Join us as we introduce the enchanting “Land of the Rising Sun” patch, set to release on May 19! ⚔️🌸

[h3]Concept[/h3]

'Land of the Rising Sun' introduces a Japanese-themed faction that brings the rich culture and aesthetics of Japan to your city-building experience.


[h3]The Japanese-themed faction[/h3]

Town Hall

Mushroom Farm

Trading Post

Sake Brewery

Candle Maker

Embassy

Golden Palace

Share your ideas for the new Japanese faction in the comments below or on our Discord server.

Eager to embark on this adventure with all of you on May 19! 🌅

Kingdoms Reborn team

Major Update: ‘Rise of Valhalla’ - Viking Update is live!

[h3]Greetings Builders![/h3]
We are excited to unveil the third major update for Kingdoms Reborn, Rise of Valhalla!

Experience the brand new Viking Faction – 'The Norsemen', new ships sailing, provincial buildings, and major overhauls to farming, electricity, and the military systems; as well as gameplay rebalancing, bug fixes, and optimization!

[h3]Norsemen Faction[/h3]

Play as the brand new Viking-inspired faction.
These resourceful craftsmen hail from the northern lands and bring with them their own unique survival skills for the snowy, bitter boreal wilderness.
  • Bonuses: +20% Cold Resistance / +30% wood cutting yield
  • Unique Resources: Honey Mead and Cheese
  • Unique Military Units: Berserker and Longship
  • Unique Wonders: Great Long Hall, Basilica, Stave Church

[h3]New Buildings[/h3]
  • Crop Breeders: Farm special crops within the vicinity.
  • Luxury Importer: Importing Luxury will now require the Luxury Importer (to prevent exploitation of Luxury Imports)
  • Card Shop: Buy buildings, province-specialty, and slot cards!
  • Naval Control: Create sea trade blockade - collecting fee of other players' ports
  • Deepsea Fishing Port: Fish for Deepsea Tuna populated around reefs all over the world's oceans.


[h3]Ships Sailing[/h3]
Fishers and Traders now sail with their ships.



[h3]Farming Productivity / Fertility Map revamp[/h3]
  • Fertile Field: An open meadow area with extremely high fertility, these fields will be cleared of trees and marked with a special meadow plant, indicating high fertility provinces suitable for crop farming.
  • Crop Breeders now replace the Province-based Resources that appear at the start of the game.
  • Farming Productivity affected by Crop Yield and Fertility Dependence.


[h3]Upgrade Points System[/h3]
New resource designed to make building upgrade choices more interesting, and to help keep the gameplay engaging into the endgame.

[h3]Electricity Revamp[/h3]
Reworked Electricity UI / Distribution / Balance

[h3]Military Revamp[/h3]
New Military Unit Slots. Increase your Military Slots by growing your population.
Rebalanced Military Units - Power and Cost

[h3]Others[/h3]
Bug Fixes: Many major and minor bugs have been fixed.
Gameplay Rebalance: Many aspects of the game (e.g. cost, consumption, population, upgrade system) have been adjusted to ensure challenging gameplay into the endgame.
Gameplay Optimization: Improved gameplay performance, including pathfinding and UI performance.
Improved Localization: Localization has been improved in many languages, thanks to community efforts.


If you want to play on the old saves
  • Switch to the "Pre-Viking update (Emirates)" branch in your Steam's library setting.
  • Right-click "Kingdoms Reborn" in your Steam library -> properties -> betas -> select "pre_beyond_border" patch


Thank you everyone for your support, we hope you enjoy the new update :)
Kingdoms Reborn Team

‘Rise of Valhalla’ - The Viking-inspired Patch Beta is live!

[h3]Updates Summary[/h3]

Norsemen Faction
Play as the brand new Viking-inspired faction surviving in the snowy, bitter boreal wilderness.
Unique Resources: Mead and Cheese
Unique Military Units: Berserker and Longship
Unique Wonders: Great Long Hall, Basilica, Stave Church

New Buildings
Only one Provincial Building can be built per province
Crop Breeders: Farm special crops nearby
Luxury Importer: Importing Luxury will now require the Luxury Importer. (to prevent exploitation of Luxury Imports.)
Card Shop: Buy buildings, province-specialty, and slot cards!
Naval Control: Create sea trade blockade - collecting fee of other players' ports
Deepsea Fishing Port: Fish for Deepsea Tuna populated around reefs all over the world's oceans.

Ships Sailing: Fishers, and Traders now sail with their ships.



Farming Productivity / Fertility Map revamp
- Crop Breeders now replace the Province-based Resources that appear at the start of the game.
- Farming Productivity affected by Crop Yield and Fertility Dependence
- Balance fertility rate across different Biomes
- Fertile Province: Find fertile map icons indicating high fertility provinces suitable for crop farming.

Electricity Revamp: Reworked Electricity UI / Distribution / Balance

Military Revamp: New Military Unit Slots. Increase your Military Slots by growing your population.
Rebalanced Military Units - Power and Cost

Gameplay Rebalance: Many aspects of the game (e.g. cost, consumption, population, upgrade system) have been adjusted to ensure challenging gameplay into the endgame

Gameplay Optimization: Improved gameplay performance, including pathfinding and UI performance

Upgrade Points System: New resource designed to make building upgrade choices more interesting, and to help keep the gameplay engaging into the endgame.


[h3]Beta can be access from here:[/h3]
  • Find "Kingdoms Reborn" in your steam library
  • Right-Click → "Properties" → Select "BETAS" Tab
  • Under the dropdown menu: “Select the beta you would like to opt into:”
  • Select “test - Viking Beta”


The full update should be out on December 15, 2022.

Thank you again for your patience and support!
Kingdoms Reborn Team :)

‘Rise of Valhalla’ - New Patch Teaser!

To all our Norsemen, put down your meads! A major announcement is in order.
Come with us as we set our sight for Asgard in the upcoming “Rise of Valhalla” patch! ⚔️🤘

[h3]Concept[/h3]

'Rise of Valhalla' introduces a Viking-themed faction that adds a Nordic flair to game experience.

[h3]The Viking-themed faction[/h3]

This new settlement is well-suited to making a home in the snowy, bitter wilderness.

Town Hall

House

Mushroom Farm

Gold Smelter

Beekeeper


We're working on more gameplay changes for this patch and would welcome your feedback!
Share your ideas for the new Viking Faction in the comments below or on our Discord server.

Can’t wait to embark on this voyage with all of you! ⛵

Kingdoms Reborn team
Discord Twitter Reddit

Major Update: "Beyond the Border" is Now Live!

Hi Kingdom Builders!

After countless refining and beta testing, we are proud to announce our second major update.

We've been told you'd like to see a brand-new culture, fresh gameplay styles, more multiplayer interactions, expanded global resources, quality of life improvements, and yes, some military actions — Now here they are!

See the updates below or find out right away by clicking the PLAY button now :)



[h3]New faction: “The Emirates”[/h3]
  • Distinct in-game design and animation.
  • Master traders: -20% trading fee.
  • Oasis builders: Able to use Sand to construct buildings, but suffers from -50% wood-cutting yield.
  • Desert-born: Starts with Sheep Ranch instead of Forester. Miner’s Fortune replaces Wheat Seeds as a Starting Card option. Has access to techs and buildings adapted to desert living.
  • Balance: Default faction (The Duchies) gets a +5% research speed bonus.

[h3]Expanded interactions with other players[/h3]
  • Conquer: Vassalize, Raid, Raze or Conquer enemies. Plunder other countries’ riches to make your nation wealthy at their expense.
  • Disrupt: Build Spy Nests and Spy Centers to steal resources and kidnap foreign citizens.
  • Cooperate: Enjoy mutual bonuses with allies by building Embassies, Foreign Quarters, and Hotels in their territory. Build Caravansaries to enhance trade routes.
  • City states: Neutral, single-province cities are now scattered throughout the map.
  • Smarter AI: Better city planning, less likely to die off, and faster at growing their economies. The AI now progresses through the eras like players.
  • Customize your leader: Choose between different factions, colors, icons, and portraits.

[h3]Introducing military gameplay[/h3]
  • Command 17 unique units from 6 branches of your military, each with its own strategic advantages.
  • Garrison military units to decrease Steal Card effectiveness.
  • Build Forts to protect your provinces from raiding.

[h3]More global resources & improvements[/h3]
  • Fertility: Oasis, Irrigation Pump.
  • Food: Pita Bread, Cactus Fruits, Agave, Spices.
  • Luxury: Dates, Tequila, Toilet Paper, Carpets.
  • Animals: Roaming animals can be captured, traded, and displayed in zoos for bonuses.
  • Ancient Wonders: 4 unique wonders to discover and claim as your own. Provinces with an Ancient Wonder benefit from an increase in Appeal, province income and Hotel effectiveness.
  • Artifacts: Raid Ruins and Ancient Wonders for Artifacts to display in Museums for bonuses.
  • Card Buildings: Zoo, Museum, Card Combiner.
  • Influence-based buildings: Manipulate global commodity prices with the World Trade Office and get city-wide bonuses with a Policy Office.
  • Quality of life: Non-Rectangular Farms, Centralized Auto-Trade Screen.


[h3]If you want play on the old saves[/h3]
Please switch to the "pre_beyond_border" branch in your Steam's library setting.
Right-click "Kingdoms Reborn" in your Steam library -> properties -> betas -> select "pre_beyond_border" patch