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Rail Route News

Hotfix 2.1.18

NEW: DLC installation check for Linux @ GoG

UPDATE: Added tooltip to diamond reward on map items in main menu
UPDATE: Localizations (cs: research, tutorials, ui; ru: research, tutorials, ui; zh-Hans: research, tutorials, ui)

PERF: Itinerary recomputing took extreme time in special case

FIX: Accepted one time offered contracts were being rejected on bulldozing the dispatcher office
FIX: Favorite map button was only shown on prague map for first time player
FIX: Tooltips for cycle explenation and rewards where missing on system upgrades page tier progression bar
FIX: Transport Demand Detail displayed misleading text when first and second demand was not generated yet

The Happy Passengers DLC is now available!

Hello Everyone,

We’re thrilled to announce that the "Happy Passengers" DLC is now available, bringing fresh content specifically designed to enhance your Endless Mode experience.

Jump Into New Challenges


Start exploring the "Happy Passengers" DLC today. Whether you’re a seasoned player or new to the game, this DLC adds a layer of strategy that will refresh your experience. Manage passengers, fulfill their demands, and keep your rail empire thriving.

https://store.steampowered.com/app/2943430/Rail_Route__Happy_Passengers/

[h2]Insights with the Survey Office[/h2]

The newly introduced Survey Office is here to give you crucial insights into the Travel Demands at each station. This tool is essential for planning efficient routes and ensuring that passengers reach their destinations within one 60-minute cycle, keeping them satisfied and your rail network operations on track.

The Survey Office insights.

[h2]Passengers need your help[/h2]

Passengers will look for the quickest route to their destinations. It’s your job to ensure they can complete their journey within the cycle to fulfill their demand and boost their happiness. With great passenger management, an additional reward will be granted.

Passenger itinerary.

[h2]Design your network with the Scheduler Office[/h2]

Additionally, the Scheduler Office is part of the free update. Use it to strategically plan and design your network, improving and enhancing how you manage and execute contracts.

The Scheduler Office.

[h2]Get on board and start planning today![/h2]

Don’t wait to take advantage of these new features. Dive into the game and start optimizing your railway network today with the "Happy Passengers" DLC. Experience a new level of engagement and challenges on any Endless map.

The Happy Passenger DLC is part of the Supporter Bundle, sprinkled with another 15% discount on top! We really appreciate your support for the continuous development of Rail Route.

Yours,
Jozic & The Team at Railways Dispatchers Company




https://store.steampowered.com/app/2943430/Rail_Route__Happy_Passengers/

https://store.steampowered.com/bundle/37986/Rail_Route_Supporter_Bundle/

https://store.steampowered.com/app/1124180/Rail_Route

Hotfix 2.0.20

UPDATE: Contract icons in station configuration view in editor are now grayed out to prevent confusion

FIX: Delayed train in Regional train tutorial
FIX: Misleading text in the timeline legend
FIX: Opening build menu from the relay sensor focus view was leaving the track paths uncleared
FIX: Time advance tooltip was only shown on reuse shunting command when entering the pointer from the top
FIX: Trains without locomotives were having alerts
FIX: Trial train info panel was not showing the satisfaction bar for urban trains
FIX: Trivial switches were left over bulldozing

Hotfix 2.0.19

PERF: Leaderboard loading caused a big lag if current gameplay score was low and leaderboard was big
PERF: Memory allocation removed from BendingLine.GetWorldPositionEnRoute
PERF: TrainRewardIconPlaceable.HasHighestPriority optimized

FIX: Clicking the current timeline train visit in the offered contract focus view was not showing the contract waypoints if something else was shown
FIX: Invalid configuration icon was not being shown on some of the offices
FIX: Perpetual circuit gets the wrong color once deselected in build mode
FIX: Shunting was not executed when train stopped at platform so short that it did not move towards the signal after departure
FIX: Sink was not being removed on grabbing it's platform

Hotfix 2.0.18

UPDATE: Localizations (ko: all)
UPDATE: Rio de Janeiro map facelift

PERF: Builders and bulldozers are not AbstractControllers to reduce their count
PERF: Checks if route can be created reorganized so the check that node is present in NodeRepository (perf-significant) only when all other checks pass
PERF: Leaderboard loading might cause a big lag if windows dimensions were not stabilized before the call
PERF: Memory allocation removed from PlaceableController.GetPlaceablesOfType by iterating by index
PERF: Placeable's sparse update calls spread over frames
PERF: Train filtering optimized

FIX: Insufficient funds text was not being removed even if you have enough money until the buy mode is closed and opened again