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4th Era - The RuneChild News

Added Help Tips

Latest update..
Added Alchemy, writing and Enchanters table, so you can make better items.
Added help tips for the menus so it is easier to play.



Added New parts of the map, marking it square instead of Eight side.
Added some simple bridges, so if you don't know how to walk on water, you can get to different parts..
Tested alchemy and enchanting, and made powerful magic...

(The writing desk is the only place to forge scrolls, if you are a rogue.)

Here is a simple play through of the first 2 minutes.

[previewyoutube][/previewyoutube]

War spells and New Map Effects

The spell combination for the War magic school are ready.
Now you can combine any type of damage Fire, Shock, Cold and Necro, with the different types of attacks.
Self-damage gives damage to you, but all the others damage the enemy.
Type of attacks.?; Touch, Shield, Ball, Wall, wave and storm...
A wall just stand, but a wave move slowly forward..
The storm creates a giant black cloud, that sent fire balls towards enemy...


Here is the updated version of the water, when you go down under the surface..

[previewyoutube][/previewyoutube]

Create Your spells

In this video, I make the simple spell called 'Dancing Light'.
It is the simplest spell, but important, because there are Dark places in this world.


[previewyoutube][/previewyoutube]

Now The Rogue is Ready

The Rogue is ready to move into the shadows, and hunt for his targets...
All the skill are ready, for both him and the Fighter.

Now I will start on the more difficult part, the Wizard and his spells.


Here is the new Start Menu.

[previewyoutube][/previewyoutube]

The Fighter is Ready

I have Finished with the Fighter, and all his skills.
You can become a Commander, and lead ten men into battle.
Or specialize in Armour, First Aid, and Berserker, and become an unstoppable force...

Next is the Rogue and his skills for hiding in the dark, and climbing over ALL walls..

Here is a link to a simple Play through..
If you run fast enough, you can avoid getting hit.. Too much.
[previewyoutube][/previewyoutube]